mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-22 12:29:46 +01:00
Fixed some typos in traitorchan (lol).
Adjusted ninja random event to go with the new mode changes. Due to inclusion of monkey mode, added back monkey ability to vent crawl. Identical to larva. Brains can now suicide. Warden now starts out with a special hat. Welcome to Hat Station 13. Holograms should no longer be draggable by space wind. Slight change to pulse rifle so it looks like the older sprite. Added deathsquad armor to admin equip list. Added tunnel clown gear to admin equip list. Fixed minor announcement bug with respawn_character. PDAs now redirect to Notekeeper when the code is used again with an unlocked uplink. Added a note for built AIs to adjust camera network. Camera movement doesn't always work right without adjusting the network first. Ninjas can now hold an extra battery in their hat and suit slots. C4s now give a message when planted on people and are recorded in the attack log. Fixed spelling on messaging server. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1735 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
+17
-15
@@ -61,15 +61,15 @@ datum/mind
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if (ticker.mode.config_tag=="revolution")
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text = uppertext(text)
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text = "<i><b>[text]</b></i>: "
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if (src.assigned_role in head_positions)
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if (assigned_role in head_positions)
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text += "<b>HEAD</b>|officer|employee|headrev|rev"
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else if (src.assigned_role in list("Security Officer", "Detective", "Warden"))
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else if (assigned_role in list("Security Officer", "Detective", "Warden"))
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text += "head|<b>OFFICER</b>|employee|headre|rev"
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else if (src in ticker.mode.head_revolutionaries)
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text = "head|officer|<a href='?src=\ref[src];revolution=clear'>employee</a>|<b>HEADREV</b>|<a href='?src=\ref[src];revolution=rev'>rev</a>"
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text += "<br>Flash: <a href='?src=\ref[src];revolution=flash'>give</a>"
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var/list/L = src.current.get_contents()
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var/list/L = current.get_contents()
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var/obj/item/device/flash/flash = locate() in L
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if (flash)
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if (flash.status)
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@@ -93,9 +93,9 @@ datum/mind
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if (ticker.mode.config_tag=="cult")
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text = uppertext(text)
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text = "<i><b>[text]</b></i>: "
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if (src.assigned_role in head_positions)
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if (assigned_role in head_positions)
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text += "<b>HEAD</b>|officer|employee|cultist"
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else if (src.assigned_role in list("Security Officer", "Detective", "Warden"))
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else if (assigned_role in list("Security Officer", "Detective", "Warden"))
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text += "head|<b>OFFICER</b>|employee|cultist"
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else if (src in ticker.mode.cult)
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text += "head|officer|<a href='?src=\ref[src];cult=clear'>employee</a>|<b>CULTIST</b>"
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@@ -167,7 +167,7 @@ datum/mind
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if (src in ticker.mode.traitors)
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text += "<b>TRAITOR</b>|<a href='?src=\ref[src];traitor=clear'>loyal</a>"
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if (objectives.len==0)
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text += "<br>Objectives are empty! <a href='?src=\ref[src];traitor=autoobjectives'>Randomize!</a>."
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text += "<br>Objectives are empty! <a href='?src=\ref[src];traitor=autoobjectives'>Randomize</a>!"
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else
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text += "<a href='?src=\ref[src];traitor=traitor'>traitor</a>|<b>LOYAL</b>"
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sections["traitor"] = text
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@@ -466,14 +466,14 @@ datum/mind
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usr << "\red Spawning flash failed!"
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if("takeflash")
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var/list/L = src.current.get_contents()
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var/list/L = current.get_contents()
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var/obj/item/device/flash/flash = locate() in L
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if (!flash)
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usr << "\red Deleting flash failed!"
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del(flash)
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if("repairflash")
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var/list/L = src.current.get_contents()
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var/list/L = current.get_contents()
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var/obj/item/device/flash/flash = locate() in L
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if (!flash)
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usr << "\red Repairing flash failed!"
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@@ -481,7 +481,7 @@ datum/mind
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flash.status = 1
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if("reequip")
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var/list/L = src.current.get_contents()
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var/list/L = current.get_contents()
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var/obj/item/device/flash/flash = locate() in L
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del(flash)
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take_uplink()
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@@ -532,7 +532,7 @@ datum/mind
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H << "A tome, a message from your new master, appears in your [where]."
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if("amulet")
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if (!ticker.mode.equip_cultist(src.current))
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if (!ticker.mode.equip_cultist(current))
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usr << "\red Spawning amulet failed!"
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else if (href_list["wizard"])
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@@ -542,7 +542,7 @@ datum/mind
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ticker.mode.wizards -= src
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special_role = null
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current.spellremove(current, config.feature_object_spell_system? "object":"verb")
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src.current << "\red <FONT size = 3><B>You have been brainwashed! You are no longer a wizard!</B></FONT>"
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current << "\red <FONT size = 3><B>You have been brainwashed! You are no longer a wizard!</B></FONT>"
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if("wizard")
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if(!(src in ticker.mode.wizards))
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ticker.mode.wizards += src
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@@ -647,7 +647,8 @@ datum/mind
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if(src in ticker.mode.traitors)
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ticker.mode.traitors -= src
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special_role = null
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src.current << "\red <FONT size = 3><B>You have been brainwashed! You are no longer a traitor!</B></FONT>"
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current << "\red <FONT size = 3><B>You have been brainwashed! You are no longer a traitor!</B></FONT>"
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if("traitor")
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if(!(src in ticker.mode.traitors))
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ticker.mode.traitors += src
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@@ -785,6 +786,7 @@ datum/mind
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current.drop_from_slot(W)
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if("takeuplink")
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take_uplink()
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memory = null//Remove any memory they may have had.
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if("crystals")
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if (usr.client.holder.level >= 3)
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var/obj/item/weapon/syndicate_uplink/suplink = find_syndicate_uplink()
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@@ -846,7 +848,7 @@ datum/mind
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proc/find_syndicate_uplink()
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var/obj/item/weapon/syndicate_uplink/uplink = null
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var/list/L = src.current.get_contents()
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var/list/L = current.get_contents()
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for (var/obj/item/device/radio/radio in L)
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uplink = radio.traitorradio
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if (uplink)
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@@ -857,7 +859,7 @@ datum/mind
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proc/find_integrated_uplink()
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//world << "DEBUG: find_integrated_uplink()"
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var/obj/item/weapon/integrated_uplink/uplink = null
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var/list/L = src.current.get_contents()
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var/list/L = current.get_contents()
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for (var/obj/item/device/pda/pda in L)
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uplink = pda.uplink
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if (uplink)
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@@ -865,7 +867,7 @@ datum/mind
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return uplink
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proc/take_uplink() //assuming only one uplink because I am tired of all this uplink shit --rastaf0
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var/list/L = src.current.get_contents()
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var/list/L = current.get_contents()
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var/obj/item/weapon/syndicate_uplink/suplink = null
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var/obj/item/weapon/integrated_uplink/iuplink = null
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for (var/obj/item/device/radio/radio in L)
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