Fix indentations (#17481)

* cbt

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* fsadffsda sad

* sadfasd

* jhn

* dsfa

* saf

* safsad

* sda
This commit is contained in:
Fluffy
2023-10-05 10:15:58 +00:00
committed by GitHub
parent 032853824d
commit 4538e2a7cc
471 changed files with 2670 additions and 2597 deletions
@@ -29,7 +29,7 @@
var/storage_capacity = 45 //Tying this to mob sizes was dumb
//This is so that someone can't pack hundreds of items in a locker/crate
//then open it in a populated area to crash clients.
//then open it in a populated area to crash clients.
var/open_sound = 'sound/effects/closet_open.ogg'
var/close_sound = 'sound/effects/closet_close.ogg'
@@ -59,4 +59,4 @@
new /obj/item/clothing/head/hazmat/custodial(src)
new /obj/item/clothing/suit/hazmat/custodial(src)
new /obj/item/clothing/mask/gas/half(src)
new /obj/item/watertank/janitor(src)
new /obj/item/watertank/janitor(src)
@@ -44,7 +44,7 @@
add_fingerprint(user)
locked = !locked
user.visible_message(SPAN_NOTICE("[user] [locked ? null : "un"]locks \the [src]."),
SPAN_NOTICE("You [locked ? null : "un"]lock \the [src]."))
SPAN_NOTICE("You [locked ? null : "un"]lock \the [src]."))
update_icon()
else if(!silent)
to_chat(user, SPAN_NOTICE("Access Denied."))
@@ -55,4 +55,4 @@
new /obj/item/clothing/suit/caution(src)
new /obj/item/clothing/suit/caution(src)
new /obj/item/storage/box/lights/mixed(src)
new /obj/item/storage/box/mousetraps(src)
new /obj/item/storage/box/mousetraps(src)
@@ -78,9 +78,9 @@
appearance_flags |= KEEP_TOGETHER
dir = L.dir
color = list(
0.30, 0.3, 0.25,
0.30, 0.3, 0.25,
0.30, 0.3, 0.25
0.30, 0.3, 0.25,
0.30, 0.3, 0.25,
0.30, 0.3, 0.25
)
name = "statue of [L.name]"
desc = "An incredibly lifelike stone carving."
@@ -15,8 +15,8 @@
for(var/atom/movable/AM in contents)
if(AM.simulated) AM.forceMove(T)
user.visible_message(SPAN_NOTICE("[user] pries \the [src] open."), \
SPAN_NOTICE("You pry open \the [src]."), \
SPAN_NOTICE("You hear splitting wood."))
SPAN_NOTICE("You pry open \the [src]."), \
SPAN_NOTICE("You hear splitting wood."))
for(var/obj/vehicle/V in T.contents)
if(V)
V.unload(user)