Fix indentations (#17481)

* cbt

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* fsadffsda sad

* sadfasd

* jhn

* dsfa

* saf

* safsad

* sda
This commit is contained in:
Fluffy
2023-10-05 12:15:58 +02:00
committed by GitHub
parent 032853824d
commit 4538e2a7cc
471 changed files with 2670 additions and 2597 deletions
@@ -64,4 +64,4 @@
var/removable = TRUE // Determines if a circuit is removable from the assembly.
var/displayed_name = ""
var/allow_multitool = TRUE // Allows additional multitool functionality
// Used as a global var, (Do not set manually in children).
// Used as a global var, (Do not set manually in children).
@@ -12,8 +12,8 @@ A [2]\ /[8] result
B [1]-\|++|/
C [4]-/|++|
D [1]/ ||
||
Activator
||
Activator
@@ -8,7 +8,7 @@
// Positionless remove/Edit are a bit weird,
// not sure if adding these buttons is quite a good idea.
// They introduce uncertainty, since, in case of 2 elements,
// They introduce uncertainty, since, in case of 2 elements,
// they will work just with the 1st one
/datum/integrated_io/list/proc/interact(mob/user)
var/list/my_list = data
@@ -21,7 +21,7 @@
t += "<a href='?src=\ref[src];swap=1'>Swap</a> | "
t += "<a href='?src=\ref[src];clear=1'>Clear</a><br>"
t += "<hr>"
// Iterating by index simplifies editing/deletion in game,
// Iterating by index simplifies editing/deletion in game,
// since the href_list["pos"] var is consistent
for(var/i = 1, i <= my_list.len; i++)
t += "#[i] | [display_data(my_list[i])] | "
@@ -121,7 +121,8 @@
desc = "Produces electricity from chemicals."
icon_state = "chemical_cell"
extended_desc = "This is effectively an internal beaker. It will consume and produce power from phoron, slime jelly, welding fuel, carbon,\
ethanol, nutriments and blood, in order of decreasing efficiency. It will consume fuel only if the battery can take more energy."
ethanol, nutriments and blood, in order of decreasing efficiency. It will consume fuel only if the battery can take more energy."
flags = OPENCONTAINER
complexity = 4
inputs = list()
@@ -91,7 +91,7 @@
for(var/i = 1 to outputs.len)
set_pin_data(IC_OUTPUT, i, i == output_index ? output : null)
push_data()
activate_pin(2)
@@ -7,13 +7,13 @@
var/list/items_contained = list()
activators = list("eject contents" = IC_PINTYPE_PULSE_IN)
outputs = list("has item" = IC_PINTYPE_BOOLEAN)
power_draw_per_use = 1
power_draw_per_use = 1
w_class = ITEMSIZE_NORMAL
size = 5
complexity = 1
//call this function from components that want to get items from this component
//set remove to FALSE if you dont want the item removed from the component and just want a reference to it
//set remove to FALSE if you dont want the item removed from the component and just want a reference to it
//(e.g. for beakers)
/obj/item/integrated_circuit/insert_slot/proc/get_item(var/remove = FALSE)
if(items_contained.len > 0)