Fix indentations (#17481)

* cbt

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* fsadffsda sad

* sadfasd

* jhn

* dsfa

* saf

* safsad

* sda
This commit is contained in:
Fluffy
2023-10-05 12:15:58 +02:00
committed by GitHub
parent 032853824d
commit 4538e2a7cc
471 changed files with 2670 additions and 2597 deletions
+2 -2
View File
@@ -783,7 +783,7 @@
cell.update_icon()
cell = null
user.visible_message(SPAN_WARNING("[user.name] removes the power cell from [name]!"),\
SPAN_NOTICE("You remove the power cell."))
SPAN_NOTICE("You remove the power cell."))
//to_chat(user, "You remove the power cell.")
charging = CHARGING_OFF
update_icon()
@@ -1132,7 +1132,7 @@
cell = null
user.visible_message(SPAN_WARNING("[user.name] removes the power cell from [name]!"),\
SPAN_NOTICE("You remove the power cell."))
SPAN_NOTICE("You remove the power cell."))
charging = CHARGING_ON
update_icon()
return
+1 -1
View File
@@ -87,7 +87,7 @@
if(do_after(user, 50))
set_state(!on)
user.visible_message(SPAN_NOTICE("[user.name] [on ? "enabled" : "disabled"] the breaker box!"), \
SPAN_NOTICE("You [on ? "enabled" : "disabled"] the breaker box!"))
SPAN_NOTICE("You [on ? "enabled" : "disabled"] the breaker box!"))
update_locked = 1
addtimer(CALLBACK(src, PROC_REF(reset_locked)), 600)
busy = 0
+2 -2
View File
@@ -1077,10 +1077,10 @@ By design, d1 is the smallest direction and d2 is the highest
var/mob/living/M = buckled
if(M != user)
user.visible_message(SPAN_NOTICE("[user] begins to untie the noose over [M]'s neck..."),\
SPAN_NOTICE("You begin to untie the noose over [M]'s neck..."))
SPAN_NOTICE("You begin to untie the noose over [M]'s neck..."))
if(do_mob(user, M, 100))
user.visible_message(SPAN_NOTICE("[user] unties the noose over [M]'s neck!"),\
SPAN_NOTICE("You untie the noose over [M]'s neck!"))
SPAN_NOTICE("You untie the noose over [M]'s neck!"))
else
return
else
+1 -1
View File
@@ -65,7 +65,7 @@
if(!length(agitation_turfs))
toggle_active()
return
var/actual_load = draw_power(active_power_usage)
if(actual_load < active_power_usage)
toggle_active()
+1 -1
View File
@@ -235,7 +235,7 @@
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
if(!ui)
// the ui does not exist, so we'll create a new() one
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
ui = new(user, src, ui_key, "generator.tmpl", "Thermoelectric Generator", 450, 500)
// when the ui is first opened this is the data it will use
ui.set_initial_data(data)
+1 -1
View File
@@ -98,7 +98,7 @@
origin_tech = list(
TECH_DATA = 3,
TECH_MATERIAL = 4,
TECH_POWER = 3,
TECH_POWER = 3,
TECH_ENGINEERING = 3,
TECH_PHORON = 3
)
@@ -1,12 +1,12 @@
/*
field_generator power level display
The icon used for the field_generator need to have 'num_power_levels' number of icon states
named 'field_gen +p[num]' where 'num' ranges from 1 to 'num_power_levels'
The icon used for the field_generator need to have 'num_power_levels' number of icon states
named 'field_gen +p[num]' where 'num' ranges from 1 to 'num_power_levels'
The power level is displayed using overlays. The current displayed power level is stored in 'powerlevel'.
The overlay in use and the powerlevel variable must be kept in sync. A powerlevel equal to 0 means that
no power level overlay is currently in the overlays list.
-Aygar
The power level is displayed using overlays. The current displayed power level is stored in 'powerlevel'.
The overlay in use and the powerlevel variable must be kept in sync. A powerlevel equal to 0 means that
no power level overlay is currently in the overlays list.
-Aygar
*/
#define field_generator_max_power 250000
@@ -34,9 +34,9 @@ process()
check_build()
Setup map
|EC|
CC|FC|
|PB|
|EC|
--CC|FC|
|PB|
PE|PE|PE
@@ -495,13 +495,13 @@
move_self = 1
/obj/singularity/singularity_act(S, size)
if(current_size <= size)
var/gain = (energy/2)
var/dist = max((current_size - 2), 1)
explosion(src.loc,(dist),(dist*2),(dist*4))
spawn(0)
qdel(src)
return gain
if(current_size <= size)
var/gain = (energy/2)
var/dist = max((current_size - 2), 1)
explosion(src.loc,(dist),(dist*2),(dist*4))
spawn(0)
qdel(src)
return gain
/obj/singularity/can_fall()
return FALSE
+1 -1
View File
@@ -17,7 +17,7 @@
/obj/machinery/power/terminal/Initialize()
. = ..()
var/turf/T = src.loc
if(level == 1)
if(level == 1)
hide(!T.is_plating())
return