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Fix indentations (#17481)
* cbt * AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * fsadffsda sad * sadfasd * jhn * dsfa * saf * safsad * sda
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@@ -198,8 +198,7 @@
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/datum/unit_test/mob_damage/start_test()
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var/list/test = create_test_mob_with_mind(null, mob_type)
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var/damage_amount = 5 // Do not raise, if damage >= 10 there is a % chance to reduce damage by half in /obj/item/organ/external/take_damage()
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// Which makes checks impossible.
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var/damage_amount = 5 // Do not raise, if damage >= 10 there is a % chance to reduce damage by half in /obj/item/organ/external/take_damage(), which makes checks impossible.
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if(isnull(test))
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TEST_FAIL("Check Runtimed in Mob creation")
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@@ -230,8 +229,7 @@
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H.apply_damage(damage_amount, damagetype, damage_location)
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H.updatehealth() // Just in case, though at this time apply_damage does this for us.
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// We operate with the assumption that someone might mess with that proc one day.
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H.updatehealth() // Just in case, though at this time apply_damage does this for us. We operate with the assumption that someone might mess with that proc one day.
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var/ending_damage = damage_check(H, damagetype)
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