Fix indentations (#17481)

* cbt

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* fsadffsda sad

* sadfasd

* jhn

* dsfa

* saf

* safsad

* sda
This commit is contained in:
Fluffy
2023-10-05 12:15:58 +02:00
committed by GitHub
parent 032853824d
commit 4538e2a7cc
471 changed files with 2670 additions and 2597 deletions
+2 -4
View File
@@ -198,8 +198,7 @@
/datum/unit_test/mob_damage/start_test()
var/list/test = create_test_mob_with_mind(null, mob_type)
var/damage_amount = 5 // Do not raise, if damage >= 10 there is a % chance to reduce damage by half in /obj/item/organ/external/take_damage()
// Which makes checks impossible.
var/damage_amount = 5 // Do not raise, if damage >= 10 there is a % chance to reduce damage by half in /obj/item/organ/external/take_damage(), which makes checks impossible.
if(isnull(test))
TEST_FAIL("Check Runtimed in Mob creation")
@@ -230,8 +229,7 @@
H.apply_damage(damage_amount, damagetype, damage_location)
H.updatehealth() // Just in case, though at this time apply_damage does this for us.
// We operate with the assumption that someone might mess with that proc one day.
H.updatehealth() // Just in case, though at this time apply_damage does this for us. We operate with the assumption that someone might mess with that proc one day.
var/ending_damage = damage_check(H, damagetype)