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Added hydroponics crates, graphics and crates themselves into the code.
Added Weed-B-Gone into crates at hydro, also Weed-B-Gone functionality. Changed map accordingly. Added weedbgone as a reagent and a recipe for it. Added new spray sound effects and updated/changed those that were used before for fire extinguisher, refueling/refilling, using cleaner and using weed-b-gone. Removed thumbs.db added by TLE as I saw it unnecessary. Added buzzing sound to be used later with Fly Amanitas. Changed some fertilizer graphics in chemical.dmi to be prettier. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@42 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -109,6 +109,21 @@
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var/broken = 0
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locked = 1
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/obj/crate/hydroponics
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name = "Gardening crate"
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desc = "All you need to destroy those pesky weeds and pests."
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icon = 'storage.dmi'
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icon_state = "hydrocrate"
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openicon = "hydrocrateopen"
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closedicon = "hydrocrate"
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density = 1
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New()
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..()
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new /obj/item/weapon/weedbgone(src)
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new /obj/item/weapon/weedbgone(src)
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new /obj/item/weapon/weedbgone(src)
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new /obj/item/weapon/weedbgone(src)
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// Four bottles should be enough for everybody.
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/obj/crate/New()
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..()
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