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Nymph changes/fixes (#8921)
* Increase nymph health to 36 (FUCK DECIMALS) * also increases max health * changes the health hud's icon path * fixes the hud always being low * changes it from gestalt to nymph_health * adds the diona_health dmi * more name changes to the dmi * changelog * changes the numbers for the health hud again * Increases nymph health to 54 * updates changelog * Changes nymph health back to 33.3 * Makes it so this shouldn't need to be changed each time nymph health changes. * removes a extra piece of code * STOP FUCKING STOP * Update changelog * updates the stat thing Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it> * Renames larva_hud to nymph_hud, given nothing else uses this anymore * changes the dme thing * changes some more things Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
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@@ -367,4 +367,4 @@
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/mob/living/carbon/alien/diona/adjustBruteLoss(var/amount)
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if (status_flags & GODMODE)
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return
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health = min(health - amount, maxHealth)
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health = min(health - amount, maxHealth)
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@@ -107,8 +107,8 @@
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see_invisible = SEE_INVISIBLE_LIVING
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if (healths)
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if (stat != 2)
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switch(health - getHalLoss())//Halloss should be factored in here for displaying
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if (stat != DEAD)
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switch((health - getHalLoss()) / maxHealth * 100)//Halloss should be factored in here for displaying
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if(100 to INFINITY)
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healths.icon_state = "health0"
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if(80 to 100)
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