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Mixed Gems Bugfix (#7597)
Fixes #7594, gemstones separated from a mixed stack were being shoved inside a mob rather than dropped in neat stacks to the floor. Additionally, I discovered some errors in calculating stack size. These have been corrected, pls merge.
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@@ -121,7 +121,6 @@
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return
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if(src.gemtype != GEM_MIXED)
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to_chat(user, span("notice", "You mix the gemstones together into a pile."))
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src.stacksize -= 1
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G.stacksize -= 1
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switch(gemsize)
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if(GEM_SMALL)
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@@ -133,6 +132,7 @@
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if(GEM_LARGE)
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var/obj/item/precious/gemstone/mixed/large/pile = new(loc, stacksize, gemtype)
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pile.add_gem(G)
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qdel(src)
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else
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to_chat(user, span("notice", "You add the [G.gemtype] to the pile."))
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stack_contents[G.gemtype] += 1
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@@ -246,7 +246,7 @@ var/list/gemtype2type = list(
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for (var/gtype in stack_contents)
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var/realtype = global.gemtype2type[gtype][gemsize]
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new realtype(loc, stack_contents[gtype])
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new realtype(get_turf(loc), stack_contents[gtype])
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to_chat(usr, span("notice", "You separate the gemstone pile into neat, organized stacks of similar gems."))
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qdel(src)
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