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Soulstone Cooldown (#9328)
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@@ -3,19 +3,20 @@
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/obj/item/device/soulstone
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name = "soul stone shard"
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desc = "A fragment of the legendary treasure known simply as the 'Soul Stone'. The shard still flickers with a fraction of the full artefacts power."
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icon = 'icons/obj/wizard.dmi'
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icon_state = "soulstone"
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item_state = "electronic"
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desc = "A fragment of the legendary treasure known simply as the 'Soul Stone'. The shard still flickers with a fraction of the full artefacts power."
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w_class = 2
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slot_flags = SLOT_BELT
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origin_tech = list(TECH_BLUESPACE = 4, TECH_MATERIAL = 4)
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var/imprinted = "empty"
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appearance_flags = NO_CLIENT_COLOR
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var/imprinted = "empty"
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//////////////////////////////Capturing////////////////////////////////////////////////////////
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/obj/item/device/soulstone/attack(mob/living/carbon/human/M as mob, mob/user as mob)
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user.setClickCooldown(20)
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if(!istype(M, /mob/living/carbon/human))//If target is not a human.
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return ..()
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if(istype(M, /mob/living/carbon/human/apparition))
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