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Beams now appear properly when new'd with target and origin turfs equal. (#10602)
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@@ -53,7 +53,7 @@
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return
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source = P
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var/datum/beam/power/B = new(src, source, beam_icon_state = "explore_beam", time = -1, maxdistance = cable_length)
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if(istype(B))
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if(istype(B) && !QDELING(B))
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playsound(get_turf(src), 'sound/machines/click.ogg', 30, 0)
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B.owner = src
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B.Start()
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