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Explosion Config Flexibility (#7024)
Adds a new config option that subtracts a flat value from power when going across z-levels in in iterative explosion modes. This should make it easier to balance explosions across z-levels.
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@@ -280,6 +280,7 @@ var/list/gamemode_cache = list()
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var/iterative_explosives_z_threshold = 10
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var/iterative_explosives_z_multiplier = 0.75
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var/iterative_explosives_z_subtraction = 2
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var/ticket_reminder_period = 0
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@@ -886,6 +887,9 @@ var/list/gamemode_cache = list()
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if ("explosion_z_mult")
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iterative_explosives_z_multiplier = text2num(value)
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if ("explosion_z_sub")
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iterative_explosives_z_subtraction = text2num(value)
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if("show_game_type_odd")
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config.show_game_type_odd = 1
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