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Horizon mapping cleanup and bugfixes (#21450)
Fixes https://github.com/Aurorastation/Aurora.3/issues/21289 Fixes https://github.com/Aurorastation/Aurora.3/issues/15779 Handles a lot of mapping cleanup, container definitions for the Horizon, and several bugfixes found along the way. changes: - code_imp: "Added set definitions for several Horizon-specific containers." - code_imp: "Updated 'full' material stacks on the Horizon from sneaky var-edited singles to properly defined full stacks" - code_imp: "Cleaned up all Air Alarms, Fire Alarms, and APCs on the Horizon that were directional children with their dir var edited." - code_imp: "Cleaned up all Power Cables on the Horizon that had d1 or d2 var edited instead of just icon_state." - code_imp: "Adjusted pixel shifts for 'south' (north-facing) Air Alarms, Fire Alarms, APCs, and Extinguisher Cabinets to address layering issues when standing vs. leaning." - code_imp: "Minor refactor of shuttle/* Air Alarms and APCs to reduce excess children; req_one_access perms now assigned based on /area/horizon/shuttle/*." - qol: "Adds feedback hint for uses remaining to Emag cards." - qol: "Added Tip about the shift-click behavior of the 'up-hint'/'Look Up' button." - bugfix: "See-through turfs (like lattices/catwalks over open space) can now be Looked Up through from below." - bugfix: "Fixed the shift-click behavior of 'up-hint'/'Look Up' button, allowing you to see nearby turfs that can be Looked Up through." - bugfix: "Maintenance Panels located on the floor have had their layering issues fixed." - bugfix: "Borg eye emissive effects MAYBE no longer visible through higher z-levels." - bugfix: "Added missing leanable component to window/shuttle obj type."
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@@ -571,6 +571,10 @@
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layer = FULL_WINDOW_LAYER
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rad_resistance_modifier = 4
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/obj/structure/window/shuttle/mouse_drop_receive(atom/dropping, mob/user, params)
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//Adds the component only once. We do it here & not in Initialize() because there are tons of walls & we don't want to add to their init times
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LoadComponent(/datum/component/leanable, dropping)
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/obj/structure/window/shuttle/legion
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name = "reinforced cockpit window"
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icon = 'icons/obj/smooth/shuttle_window_legion.dmi'
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