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Replaced all instances of armour/armoury with armor/armory (#9593)
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@@ -15,7 +15,7 @@
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return ..()
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/obj/aura/radiant_aura/bullet_act(obj/item/projectile/P, var/def_zone)
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if(P.check_armour == LASER)
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if(P.check_armor == LASER)
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user.visible_message(SPAN_WARNING("\The [P] refracts, bending into \the [user]'s aura."))
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return AURA_FALSE
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return FALSE
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@@ -99,7 +99,7 @@
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target_zone = pick(BP_L_FOOT, BP_R_FOOT, BP_L_LEG, BP_R_LEG)
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if(!ignore_armor)
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//armour
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//armor
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var/blocked = L.run_armor_check(target_zone, "melee")
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if(blocked >= 100)
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return
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