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Mouse Skeletons (#1279)
Adds decomposing animations for mice when dusted. They'll leave behind a little mouse skeleton Mice and lizards will decompose to a skeleton 30 mins after death, or if dusted Also some fixes to various small issues and runtime errors related to held mobs and supermatters.
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@@ -371,6 +371,11 @@
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user.dust()
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power += 200
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else
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if (istype(user, /obj/item/weapon/holder))
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var/obj/item/weapon/holder/H = user
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Consume(H.contained)//If its a holder, eat the thing inside
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qdel(H)
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return
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qdel(user)
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power += 200
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