Merge pull request #8160 from mwerezak/stools

Replaces stool structures with stool items
This commit is contained in:
PsiOmegaDelta
2015-02-18 07:35:54 +01:00
36 changed files with 668 additions and 765 deletions
@@ -11,20 +11,20 @@
* Metal
*/
var/global/list/datum/stack_recipe/metal_recipes = list ( \
new/datum/stack_recipe("stool", /obj/structure/stool, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("chair", /obj/structure/stool/bed/chair, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("bed", /obj/structure/stool/bed, 2, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("stool", /obj/item/weapon/stool, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("chair", /obj/structure/bed/chair, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("bed", /obj/structure/bed, 2, one_per_turf = 1, on_floor = 1), \
null, \
new/datum/stack_recipe_list("office chairs",list( \
new/datum/stack_recipe("dark office chair", /obj/structure/stool/bed/chair/office/dark, 5, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("light office chair", /obj/structure/stool/bed/chair/office/light, 5, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("dark office chair", /obj/structure/bed/chair/office/dark, 5, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("light office chair", /obj/structure/bed/chair/office/light, 5, one_per_turf = 1, on_floor = 1), \
), 5), \
new/datum/stack_recipe_list("comfy chairs", list( \
new/datum/stack_recipe("beige comfy chair", /obj/structure/stool/bed/chair/comfy/beige, 2, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("black comfy chair", /obj/structure/stool/bed/chair/comfy/black, 2, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("brown comfy chair", /obj/structure/stool/bed/chair/comfy/brown, 2, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("lime comfy chair", /obj/structure/stool/bed/chair/comfy/lime, 2, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("teal comfy chair", /obj/structure/stool/bed/chair/comfy/teal, 2, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("beige comfy chair", /obj/structure/bed/chair/comfy/beige, 2, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("black comfy chair", /obj/structure/bed/chair/comfy/black, 2, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("brown comfy chair", /obj/structure/bed/chair/comfy/brown, 2, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("lime comfy chair", /obj/structure/bed/chair/comfy/lime, 2, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("teal comfy chair", /obj/structure/bed/chair/comfy/teal, 2, one_per_turf = 1, on_floor = 1), \
), 2), \
null, \
new/datum/stack_recipe("table parts", /obj/item/weapon/table_parts, 2), \
@@ -132,7 +132,7 @@ var/global/list/datum/stack_recipe/wood_recipes = list ( \
new/datum/stack_recipe("wooden sandals", /obj/item/clothing/shoes/sandal, 1), \
new/datum/stack_recipe("wood floor tile", /obj/item/stack/tile/wood, 1, 4, 20), \
new/datum/stack_recipe("table parts", /obj/item/weapon/table_parts/wood, 2), \
new/datum/stack_recipe("wooden chair", /obj/structure/stool/bed/chair/wood/normal, 3, time = 10, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("wooden chair", /obj/structure/bed/chair/wood/normal, 3, time = 10, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("wooden barricade", /obj/structure/barricade/wooden, 5, time = 50, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("crossbow frame", /obj/item/weapon/crossbowframe, 5, time = 25, one_per_turf = 0, on_floor = 0), \
new/datum/stack_recipe("wooden door", /obj/structure/mineral_door/wood, 10, time = 20, one_per_turf = 1, on_floor = 1), \
@@ -79,8 +79,8 @@
if(usr.buckled && isobj(usr.buckled) && !usr.buckled.anchored )
spawn(0)
var/obj/structure/stool/bed/chair/C = null
if(istype(usr.buckled, /obj/structure/stool/bed/chair))
var/obj/structure/bed/chair/C = null
if(istype(usr.buckled, /obj/structure/bed/chair))
C = usr.buckled
var/obj/B = usr.buckled
var/movementdirection = turn(direction,180)
@@ -4,7 +4,7 @@
if(!istype(M))
return ..()
if(!((locate(/obj/machinery/optable, M.loc) && M.resting) || (locate(/obj/structure/stool/bed/roller, M.loc) && (M.buckled || M.lying || M.weakened || M.stunned || M.paralysis || M.sleeping || M.stat)) && prob(75) || (locate(/obj/structure/table/, M.loc) && (M.lying || M.weakened || M.stunned || M.paralysis || M.sleeping || M.stat) && prob(66))))
if(!((locate(/obj/machinery/optable, M.loc) && M.resting) || (locate(/obj/structure/bed/roller, M.loc) && (M.buckled || M.lying || M.weakened || M.stunned || M.paralysis || M.sleeping || M.stat)) && prob(75) || (locate(/obj/structure/table/, M.loc) && (M.lying || M.weakened || M.stunned || M.paralysis || M.sleeping || M.stat) && prob(66))))
return ..()
if(!istype(M, /mob/living/carbon/human))