Repath obj/machinery to obj/structure/machinery [MDB Ignore] (#22500)

Repaths obj/machinery to obj/structure/machinery. **Note for
reviewers:** the only meaningful changed code exists within
**code/game/objects/structures.dm** and
**code/game/objects/structures/_machinery.dm**, largely concerning
damage procs. With the exception of moving airlock defines to their own
file, ALL OTHER CHANGES ARE STRICTLY PATH CHANGES.

Objects, _categorically_, are largely divided between those you can hold
in your hand/inventory and those you can't. Machinery objects are
already subtypes of Structures behaviorally, this PR just makes their
pathing reflect that, and allows for future work (tool actions, more
health/destruction functionality) to be developed without unnecessary
code duplication.

I have tested this PR by loading up the Horizon and dismantling various
machines and structures with tools, shooting guns of various types
throughout the ship, and detonating a bunch of explosions throughout the
ship.
This commit is contained in:
Batrachophreno
2026-05-26 19:35:48 +00:00
committed by GitHub
parent d8e02149e0
commit 4ecb0bc21c
1102 changed files with 114406 additions and 114428 deletions
+1 -1
View File
@@ -36,7 +36,7 @@
new /obj/item/ore/diamond(src)
if(21 to 25)
for(var/i = 0, i < 3, i++)
new /obj/machinery/portable_atmospherics/hydroponics(src)
new /obj/structure/machinery/portable_atmospherics/hydroponics(src)
if(26 to 30)
for(var/i = 0, i < 3, i++)
new /obj/item/reagent_containers/glass/beaker/noreact(src)
+27 -27
View File
@@ -2,14 +2,14 @@
#define DRILL_LIGHT_WARNING 1
#define DRILL_LIGHT_ACTIVE 2
/obj/machinery/mining
/obj/structure/machinery/mining
icon = 'icons/obj/mining_drill.dmi'
anchored = FALSE
use_power = POWER_USE_OFF //The drill takes power directly from a cell.
density = TRUE
layer = MOB_LAYER + 0.1 //So it draws over mobs in the tile north of it.
/obj/machinery/mining/drill
/obj/structure/machinery/mining/drill
name = "mining drill head"
desc = "A large industrial drill. Its bore does not penetrate deep enough to access the sublevels."
icon_state = "mining_drill"
@@ -65,17 +65,17 @@
/// The last time the stored ores were updated, used as a cooldown to not nuke the server
var/last_stored_ore_update = 0
/obj/machinery/mining/drill/mechanics_hints(mob/user, distance, is_adjacent)
/obj/structure/machinery/mining/drill/mechanics_hints(mob/user, distance, is_adjacent)
. += ..()
. += "Attaching a mining satchel with a warp extraction pack and a linked ore box to this drill will bluespace-teleport any mined ore directly into the linked ore box."
/obj/machinery/mining/drill/upgrade_hints(mob/user, distance, is_adjacent)
/obj/structure/machinery/mining/drill/upgrade_hints(mob/user, distance, is_adjacent)
. += ..()
. += "Upgraded <b>matter bins</b> will increase ore capacity."
. += "Upgraded <b>capacitors</b> will improve power efficiency."
. += "Upgraded <b>micro-lasers</b> will increase the amount of ore harvested."
/obj/machinery/mining/drill/feedback_hints(mob/user, distance, is_adjacent)
/obj/structure/machinery/mining/drill/feedback_hints(mob/user, distance, is_adjacent)
. += ..()
if(need_player_check)
. += SPAN_WARNING("The drill error light is flashing. The cell panel is [panel_open ? "open" : "closed"].")
@@ -110,18 +110,18 @@
for(var/ore in stored_ores)
. += SPAN_NOTICE("- [stored_ores[ore]] [ore]")
/obj/machinery/mining/drill/Initialize()
/obj/structure/machinery/mining/drill/Initialize()
. = ..()
spark_system = bind_spark(src, 3)
/obj/machinery/mining/drill/Destroy()
/obj/structure/machinery/mining/drill/Destroy()
QDEL_NULL(attached_satchel)
QDEL_NULL(spark_system)
QDEL_NULL(cell)
QDEL_NULL_LIST(stored_ores)
return ..()
/obj/machinery/mining/drill/proc/update_ore_count()
/obj/structure/machinery/mining/drill/proc/update_ore_count()
stored_ores = list()
for(var/obj/item/ore/O in contents)
if(stored_ores[O.name])
@@ -129,7 +129,7 @@
else
stored_ores[O.name] = 1
/obj/machinery/mining/drill/process()
/obj/structure/machinery/mining/drill/process()
if(need_player_check)
return
@@ -248,7 +248,7 @@
system_error("Resource field depleted.")
update_icon()
/obj/machinery/mining/drill/proc/activate_light(var/lights = DRILL_LIGHT_IDLE)
/obj/structure/machinery/mining/drill/proc/activate_light(var/lights = DRILL_LIGHT_IDLE)
switch(lights)
if(DRILL_LIGHT_IDLE)
set_light(2, 0.75, LIGHT_COLOR_TUNGSTEN)
@@ -257,12 +257,12 @@
if(DRILL_LIGHT_ACTIVE)
set_light(4, 1, LIGHT_COLOR_LAVA)
/obj/machinery/mining/drill/attack_ai(mob/user)
/obj/structure/machinery/mining/drill/attack_ai(mob/user)
if(!ai_can_interact(user))
return
return src.attack_hand(user)
/obj/machinery/mining/drill/attackby(obj/item/attacking_item, mob/user)
/obj/structure/machinery/mining/drill/attackby(obj/item/attacking_item, mob/user)
if(istype(attacking_item, /obj/item/mecha_equipment/drill_mover)) // the drill mover afterattack handles it
return
if(!active)
@@ -384,7 +384,7 @@
..()
return
/obj/machinery/mining/drill/attack_hand(mob/user)
/obj/structure/machinery/mining/drill/attack_hand(mob/user)
check_supports()
if(need_player_check)
@@ -439,7 +439,7 @@
to_chat(user, SPAN_NOTICE("\The [src] is unpowered."))
update_icon()
/obj/machinery/mining/drill/update_icon()
/obj/structure/machinery/mining/drill/update_icon()
if(need_player_check)
icon_state = "mining_drill_error"
activate_light(DRILL_LIGHT_WARNING)
@@ -454,7 +454,7 @@
activate_light(DRILL_LIGHT_IDLE)
return
/obj/machinery/mining/drill/RefreshParts()
/obj/structure/machinery/mining/drill/RefreshParts()
..()
harvest_speed = 0
capacity = 0
@@ -469,7 +469,7 @@
charge_use -= 5 * P.rating
cell = locate(/obj/item/cell) in component_parts
/obj/machinery/mining/drill/proc/check_supports()
/obj/structure/machinery/mining/drill/proc/check_supports()
supported = FALSE
if(supports && length(supports) >= braces_needed)
@@ -482,7 +482,7 @@
update_icon()
/obj/machinery/mining/drill/proc/system_error(var/error)
/obj/structure/machinery/mining/drill/proc/system_error(var/error)
if(error)
visible_message(SPAN_WARNING("[icon2html(src, viewers(get_turf(src)))] <b>[capitalize_first_letters(src.name)]</b> flashes a system warning: \"[error]\"."))
current_error = error
@@ -491,7 +491,7 @@
active = FALSE
update_icon()
/obj/machinery/mining/drill/proc/get_resource_field()
/obj/structure/machinery/mining/drill/proc/get_resource_field()
resource_field = list()
need_update_field = FALSE
@@ -506,7 +506,7 @@
if(!length(resource_field))
system_error("Resources depleted.")
/obj/machinery/mining/drill/proc/use_cell_power()
/obj/structure/machinery/mining/drill/proc/use_cell_power()
if(!cell)
return FALSE
if(cell.charge >= charge_use)
@@ -514,7 +514,7 @@
return TRUE
return FALSE
/obj/machinery/mining/drill/verb/unload()
/obj/structure/machinery/mining/drill/verb/unload()
set name = "Unload Drill"
set category = "Object"
set src in oview(1)
@@ -533,18 +533,18 @@
to_chat(usr, SPAN_NOTICE("You spill the contents of \the [src]'s storage box all over the ground."))
/obj/machinery/mining/brace
/obj/structure/machinery/mining/brace
name = "mining drill brace"
desc = "A machinery brace for an industrial drill. It looks easily two feet thick."
icon_state = "mining_brace"
obj_flags = OBJ_FLAG_ROTATABLE
var/obj/machinery/mining/drill/connected
var/obj/structure/machinery/mining/drill/connected
component_types = list(
/obj/item/circuitboard/miningdrillbrace
)
/obj/machinery/mining/brace/attackby(obj/item/attacking_item, mob/user)
/obj/structure/machinery/mining/brace/attackby(obj/item/attacking_item, mob/user)
if(connected?.active)
to_chat(user, SPAN_WARNING("You know you ought not work with the brace of a <i>running</i> drill, but you do anyways."))
sleep(5)
@@ -605,13 +605,13 @@
else
disconnect()
/obj/machinery/mining/brace/Destroy()
/obj/structure/machinery/mining/brace/Destroy()
disconnect()
return ..()
/obj/machinery/mining/brace/proc/connect()
/obj/structure/machinery/mining/brace/proc/connect()
for(var/angle in GLOB.cardinals) // make it face any drill in GLOB.cardinals direction from it
var/obj/machinery/mining/drill/D = locate() in get_step(src, angle)
var/obj/structure/machinery/mining/drill/D = locate() in get_step(src, angle)
if(D)
src.dir = angle
connected = D
@@ -628,7 +628,7 @@
connected.supports += src
connected.check_supports()
/obj/machinery/mining/brace/proc/disconnect()
/obj/structure/machinery/mining/brace/proc/disconnect()
if(!connected)
return
@@ -1,6 +1,6 @@
/**********************Input and output plates**************************/
/obj/machinery/mineral/input
/obj/structure/machinery/mineral/input
icon = 'icons/hud/mob/generic.dmi'
icon_state = "x2"
name = "Input Area"
@@ -8,11 +8,11 @@
density = FALSE
anchored = TRUE
/obj/machinery/mineral/input/Initialize()
/obj/structure/machinery/mineral/input/Initialize()
. = ..()
icon_state = "blank"
/obj/machinery/mineral/output
/obj/structure/machinery/mineral/output
icon = 'icons/hud/mob/generic.dmi'
icon_state = "x"
name = "Output Area"
@@ -20,6 +20,6 @@
density = FALSE
anchored = TRUE
/obj/machinery/mineral/output/Initialize()
/obj/structure/machinery/mineral/output/Initialize()
. = ..()
icon_state = "blank"
+33 -33
View File
@@ -4,21 +4,21 @@
#define SMELTER_MODE_COMPRESSING BITFLAG(2)
#define SMELTER_MODE_SMELTING BITFLAG(3)
/obj/machinery/mineral
/obj/structure/machinery/mineral
var/id //used for linking machines to consoles
var/is_processing_machine = FALSE //used to check for initializing machines
var/turf/input_turf
var/turf/output_turf
// Locate our output and input machinery.
/obj/machinery/mineral/proc/setup_io()
/obj/structure/machinery/mineral/proc/setup_io()
for(var/dir in GLOB.cardinals)
var/input_spot = locate(/obj/machinery/mineral/input, get_step(src, dir))
var/input_spot = locate(/obj/structure/machinery/mineral/input, get_step(src, dir))
if(input_spot)
input_turf = get_turf(input_spot) // thought of qdeling the spots here, but it's useful when rebuilding a destroyed machine
break
for(var/dir in GLOB.cardinals)
var/output_spot = locate(/obj/machinery/mineral/output, get_step(src, dir))
var/output_spot = locate(/obj/structure/machinery/mineral/output, get_step(src, dir))
if(output_turf)
output_turf = get_turf(output_spot)
break
@@ -28,19 +28,19 @@
if(!output_turf)
output_turf = get_step(src, dir)
/obj/machinery/mineral/proc/reset_io()
/obj/structure/machinery/mineral/proc/reset_io()
input_turf = null
output_turf = null
setup_io()
/obj/machinery/mineral/Initialize()
/obj/structure/machinery/mineral/Initialize()
. = ..()
if(is_processing_machine)
// checks for movement (i.e. shuttles) and calls reset_io()
RegisterSignal(src, COMSIG_MOVABLE_MOVED, PROC_REF(reset_io))
/obj/machinery/mineral/Destroy()
/obj/structure/machinery/mineral/Destroy()
if(is_processing_machine)
UnregisterSignal(src, COMSIG_MOVABLE_MOVED, PROC_REF(reset_io))
@@ -48,7 +48,7 @@
/**********************Mineral processing unit console**************************/
/obj/machinery/mineral/processing_unit_console
/obj/structure/machinery/mineral/processing_unit_console
name = "ore redemption console"
desc = "A handy console which can be use to retrieve mining points for use in the mining vendor, or to set processing values for various ore types."
icon = 'icons/obj/machinery/wall/terminals.dmi'
@@ -58,7 +58,7 @@
idle_power_usage = 15
active_power_usage = 50
var/obj/machinery/mineral/processing_unit/machine
var/obj/structure/machinery/mineral/processing_unit/machine
var/show_all_ores = TRUE
var/points = 0
@@ -74,13 +74,13 @@
/obj/item/stock_parts/console_screen
)
/obj/machinery/mineral/processing_unit_console/upgrade_hints(mob/user, distance, is_adjacent)
/obj/structure/machinery/mineral/processing_unit_console/upgrade_hints(mob/user, distance, is_adjacent)
. += ..()
. += "Upgraded <b>capacitors</b> will increase the amount of ore smelted per second."
. += "Upgraded <b>micro-lasers</b> will increase the amount of ore smelted per second."
. += "Upgraded <b>scanning modules</b> will increase the amount of ore smelted per second."
/obj/machinery/mineral/processing_unit_console/Initialize(mapload, d, populate_components)
/obj/structure/machinery/mineral/processing_unit_console/Initialize(mapload, d, populate_components)
. = ..()
var/mutable_appearance/screen_overlay = mutable_appearance(icon, "production_console-screen", plane = ABOVE_LIGHTING_PLANE)
AddOverlays(screen_overlay)
@@ -88,24 +88,24 @@
return INITIALIZE_HINT_LATELOAD
/obj/machinery/mineral/processing_unit_console/LateInitialize()
/obj/structure/machinery/mineral/processing_unit_console/LateInitialize()
. = ..()
setup_machine()
/obj/machinery/mineral/processing_unit_console/Destroy()
/obj/structure/machinery/mineral/processing_unit_console/Destroy()
if(machine)
machine.console = null
return ..()
/obj/machinery/mineral/processing_unit_console/proc/handle_machine_deletion()
/obj/structure/machinery/mineral/processing_unit_console/proc/handle_machine_deletion()
SIGNAL_HANDLER
machine = null
/obj/machinery/mineral/processing_unit_console/proc/setup_machine(mob/user)
/obj/structure/machinery/mineral/processing_unit_console/proc/setup_machine(mob/user)
if(!machine)
var/area/A = get_area(src)
var/best_distance = INFINITY
for(var/obj/machinery/mineral/processing_unit/checked_machine in SSmachinery.machinery)
for(var/obj/structure/machinery/mineral/processing_unit/checked_machine in SSmachinery.machinery)
if(id)
if(checked_machine.id == id)
machine = checked_machine
@@ -124,7 +124,7 @@
return machine
/obj/machinery/mineral/processing_unit_console/attackby(obj/item/attacking_item, mob/user)
/obj/structure/machinery/mineral/processing_unit_console/attackby(obj/item/attacking_item, mob/user)
if(default_deconstruction_screwdriver(user, attacking_item))
return
if(default_deconstruction_crowbar(user, attacking_item))
@@ -133,20 +133,20 @@
return
return ..()
/obj/machinery/mineral/processing_unit_console/attack_hand(mob/user)
/obj/structure/machinery/mineral/processing_unit_console/attack_hand(mob/user)
add_fingerprint(user)
if(!setup_machine(user))
return
ui_interact(user)
/obj/machinery/mineral/processing_unit_console/ui_interact(mob/user, datum/tgui/ui)
/obj/structure/machinery/mineral/processing_unit_console/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "MiningProcessor", "Ore Redemption Console", ui_x=500, ui_y=575)
ui.autoupdate = FALSE
ui.open()
/obj/machinery/mineral/processing_unit_console/ui_data(mob/user)
/obj/structure/machinery/mineral/processing_unit_console/ui_data(mob/user)
var/list/data = list()
var/obj/item/card/id/ID = user.GetIdCard()
if(ID)
@@ -180,7 +180,7 @@
data["oreList"] = ore_list
return data
/obj/machinery/mineral/processing_unit_console/ui_act(action, params)
/obj/structure/machinery/mineral/processing_unit_console/ui_act(action, params)
if(..())
return TRUE
@@ -231,7 +231,7 @@
show_all_ores = !show_all_ores
return TRUE
/obj/machinery/mineral/processing_unit_console/proc/print_report(var/mob/living/user)
/obj/structure/machinery/mineral/processing_unit_console/proc/print_report(var/mob/living/user)
var/obj/item/card/id/ID = user.GetIdCard()
if(!ID)
to_chat(user, SPAN_WARNING("No ID detected. Cannot digitally sign."))
@@ -342,11 +342,11 @@
/**********************Mineral processing unit**************************/
/**
* A list containing alloy data, initialized only once by the first `/obj/machinery/mineral/processing_unit` that initializes
* A list containing alloy data, initialized only once by the first `/obj/structure/machinery/mineral/processing_unit` that initializes
*/
GLOBAL_LIST_EMPTY_TYPED(alloy_data, /datum/alloy)
/obj/machinery/mineral/processing_unit
/obj/structure/machinery/mineral/processing_unit
name = "industrial smelter" //This isn't actually a goddamn furnace, we're in space and it's processing platinum and flammable phoron... //lol fuk u bay it is //i'm gay // based and redpilled
desc = "A large smelter and compression machine which heats up ore, then applies the process specified within the ore redemption console, outputting the result to the other side."
icon = 'icons/obj/machinery/mining_machines.dmi'
@@ -357,7 +357,7 @@ GLOBAL_LIST_EMPTY_TYPED(alloy_data, /datum/alloy)
light_range = 3
///The ore redemption console that is linked to us
var/obj/machinery/mineral/processing_unit_console/console
var/obj/structure/machinery/mineral/processing_unit_console/console
///How many sheets in a second this smelter can make (more or less, rounded up depending on ticklag)
var/sheets_per_second = 50
@@ -392,7 +392,7 @@ GLOBAL_LIST_EMPTY_TYPED(alloy_data, /datum/alloy)
/obj/item/stock_parts/matter_bin
)
/obj/machinery/mineral/processing_unit/Initialize()
/obj/structure/machinery/mineral/processing_unit/Initialize()
. = ..()
// initialize static alloy_data list, if it's not already initialized
@@ -407,16 +407,16 @@ GLOBAL_LIST_EMPTY_TYPED(alloy_data, /datum/alloy)
return INITIALIZE_HINT_LATELOAD
/obj/machinery/mineral/processing_unit/LateInitialize()
/obj/structure/machinery/mineral/processing_unit/LateInitialize()
. = ..()
setup_io()
/obj/machinery/mineral/processing_unit/Destroy()
/obj/structure/machinery/mineral/processing_unit/Destroy()
if(console)
console.machine = null
return ..()
/obj/machinery/mineral/processing_unit/proc/link_console(obj/machinery/mineral/processing_unit_console/console_to_link)
/obj/structure/machinery/mineral/processing_unit/proc/link_console(obj/structure/machinery/mineral/processing_unit_console/console_to_link)
if(console)
UnregisterSignal(console, COMSIG_QDELETING)
console = null
@@ -424,12 +424,12 @@ GLOBAL_LIST_EMPTY_TYPED(alloy_data, /datum/alloy)
console = console_to_link
RegisterSignal(console, COMSIG_QDELETING, PROC_REF(handle_console_deletion))
/obj/machinery/mineral/processing_unit/proc/handle_console_deletion()
/obj/structure/machinery/mineral/processing_unit/proc/handle_console_deletion()
SIGNAL_HANDLER
console = null
/obj/machinery/mineral/processing_unit/attackby(obj/item/attacking_item, mob/user)
/obj/structure/machinery/mineral/processing_unit/attackby(obj/item/attacking_item, mob/user)
if(default_deconstruction_screwdriver(user, attacking_item))
return
if(default_deconstruction_crowbar(user, attacking_item))
@@ -439,7 +439,7 @@ GLOBAL_LIST_EMPTY_TYPED(alloy_data, /datum/alloy)
return ..()
/obj/machinery/mineral/processing_unit/process(seconds_per_tick)
/obj/structure/machinery/mineral/processing_unit/process(seconds_per_tick)
..()
if(!src.output_turf || !src.input_turf)
@@ -568,7 +568,7 @@ GLOBAL_LIST_EMPTY_TYPED(alloy_data, /datum/alloy)
if(console)
SStgui.update_uis(console)
/obj/machinery/mineral/processing_unit/RefreshParts()
/obj/structure/machinery/mineral/processing_unit/RefreshParts()
..()
var/scan_rating = 0
var/cap_rating = 0
+4 -4
View File
@@ -1,4 +1,4 @@
/obj/machinery/mineral/rigpress
/obj/structure/machinery/mineral/rigpress
name = "hardsuit module press"
desc = "This machine converts certain items permanently into hardsuit modules."
icon = 'icons/obj/stationobjs.dmi'
@@ -18,7 +18,7 @@
/obj/item/gun/energy/vaurca/thermaldrill = /obj/item/rig_module/mounted/thermalldrill
)
/obj/machinery/mineral/rigpress/mechanics_hints(mob/user, distance, is_adjacent)
/obj/structure/machinery/mineral/rigpress/mechanics_hints(mob/user, distance, is_adjacent)
. += ..()
. += "The following devices can be made:"
for(var/press_type in press_types)
@@ -26,7 +26,7 @@
var/obj/item/product = press_types[press_type]
. += "[initial(base.name)] -> [initial(product.name)]"
/obj/machinery/mineral/rigpress/update_icon()
/obj/structure/machinery/mineral/rigpress/update_icon()
if(pressing)
icon_state = "coinpress1"
else
@@ -35,7 +35,7 @@
/**
* If a compatible item is fed into the machine, begin conversion. Only allow one at a time.
*/
/obj/machinery/mineral/rigpress/attackby(obj/item/attacking_item, mob/user)
/obj/structure/machinery/mineral/rigpress/attackby(obj/item/attacking_item, mob/user)
if(!pressing)
var/outcome_path
// Check that the item is compatible.
+18 -18
View File
@@ -1,13 +1,13 @@
/**********************Mineral stacking unit console**************************/
/obj/machinery/mineral/stacking_unit_console
/obj/structure/machinery/mineral/stacking_unit_console
name = "stacking machine console"
desc = "This console allows you to set the max stack size for the stacking machine, as well as letting you eject stacks manually."
icon = 'icons/obj/machinery/wall/terminals.dmi'
icon_state = "production_console"
density = FALSE
anchored = TRUE
var/obj/machinery/mineral/stacking_machine/machine
var/obj/structure/machinery/mineral/stacking_machine/machine
idle_power_usage = 15
active_power_usage = 50
@@ -17,27 +17,27 @@
/obj/item/stock_parts/console_screen
)
/obj/machinery/mineral/stacking_unit_console/Initialize(mapload, d, populate_components)
/obj/structure/machinery/mineral/stacking_unit_console/Initialize(mapload, d, populate_components)
..()
var/mutable_appearance/screen_overlay = mutable_appearance(icon, "production_console-screen", plane = ABOVE_LIGHTING_PLANE)
AddOverlays(screen_overlay)
set_light(1.4, 1, COLOR_CYAN)
return INITIALIZE_HINT_LATELOAD
/obj/machinery/mineral/stacking_unit_console/LateInitialize()
/obj/structure/machinery/mineral/stacking_unit_console/LateInitialize()
. = ..()
setup_machine(null)
/obj/machinery/mineral/stacking_unit_console/Destroy()
/obj/structure/machinery/mineral/stacking_unit_console/Destroy()
if(machine)
machine.console = null
return ..()
/obj/machinery/mineral/stacking_unit_console/proc/setup_machine(mob/user)
/obj/structure/machinery/mineral/stacking_unit_console/proc/setup_machine(mob/user)
if(!machine)
var/area/machine_area = get_area(src)
var/best_distance = INFINITY
for(var/obj/machinery/mineral/stacking_machine/checked_machine in SSmachinery.machinery)
for(var/obj/structure/machinery/mineral/stacking_machine/checked_machine in SSmachinery.machinery)
if(id)
if(checked_machine.id == id)
machine = checked_machine
@@ -51,7 +51,7 @@
return machine
/obj/machinery/mineral/stacking_unit_console/attackby(obj/item/attacking_item, mob/user)
/obj/structure/machinery/mineral/stacking_unit_console/attackby(obj/item/attacking_item, mob/user)
if(default_deconstruction_screwdriver(user, attacking_item))
return
if(default_deconstruction_crowbar(user, attacking_item))
@@ -60,11 +60,11 @@
return
return ..()
/obj/machinery/mineral/stacking_unit_console/attack_hand(mob/user)
/obj/structure/machinery/mineral/stacking_unit_console/attack_hand(mob/user)
add_fingerprint(user)
ui_interact(user)
/obj/machinery/mineral/stacking_unit_console/ui_interact(mob/user, datum/tgui/ui)
/obj/structure/machinery/mineral/stacking_unit_console/ui_interact(mob/user, datum/tgui/ui)
if(!setup_machine(user))
return
ui = SStgui.try_update_ui(user, src, ui)
@@ -72,7 +72,7 @@
ui = new(user, src, "StackingMachine", "Stacking Machine")
ui.open()
/obj/machinery/mineral/stacking_unit_console/ui_data(mob/user)
/obj/structure/machinery/mineral/stacking_unit_console/ui_data(mob/user)
if(!machine)
return list()
var/list/data = list(
@@ -88,7 +88,7 @@
))
return data
/obj/machinery/mineral/stacking_unit_console/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
/obj/structure/machinery/mineral/stacking_unit_console/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
. = ..()
if(.)
return
@@ -116,7 +116,7 @@
/**********************Mineral stacking unit**************************/
/obj/machinery/mineral/stacking_machine
/obj/structure/machinery/mineral/stacking_machine
name = "stacking machine"
desc = "A machine which takes loose stacks of finished sheets and packs them together into one easily transportable sheet."
icon = 'icons/obj/machinery/mining_machines.dmi'
@@ -124,7 +124,7 @@
density = TRUE
anchored = TRUE
is_processing_machine = TRUE
var/obj/machinery/mineral/stacking_unit_console/console
var/obj/structure/machinery/mineral/stacking_unit_console/console
var/list/stack_storage = list()
var/list/stack_paths = list()
var/stack_amt = 50 // Amount to stack before releasing
@@ -136,7 +136,7 @@
/obj/item/stock_parts/manipulator = 2
)
/obj/machinery/mineral/stacking_machine/Initialize()
/obj/structure/machinery/mineral/stacking_machine/Initialize()
. = ..()
for(var/stacktype in subtypesof(/obj/item/stack/material) - typesof(/obj/item/stack/material/cyborg))
@@ -146,12 +146,12 @@
setup_io()
/obj/machinery/mineral/stacking_machine/Destroy()
/obj/structure/machinery/mineral/stacking_machine/Destroy()
if(console)
console.machine = null
return ..()
/obj/machinery/mineral/stacking_machine/attackby(obj/item/attacking_item, mob/user)
/obj/structure/machinery/mineral/stacking_machine/attackby(obj/item/attacking_item, mob/user)
if(default_deconstruction_screwdriver(user, attacking_item))
return
if(default_deconstruction_crowbar(user, attacking_item))
@@ -160,7 +160,7 @@
return
return ..()
/obj/machinery/mineral/stacking_machine/process()
/obj/structure/machinery/mineral/stacking_machine/process()
if(!console)
return
if(stat & BROKEN)
+4 -4
View File
@@ -1,6 +1,6 @@
/**********************Unloading unit**************************/
/obj/machinery/mineral/unloading_machine
/obj/structure/machinery/mineral/unloading_machine
name = "unloading machine"
desc = "A machine capable of unloading an ore box or ore scattered on the floor within its input zone, to its output zone."
icon = 'icons/obj/machinery/mining_machines.dmi'
@@ -17,11 +17,11 @@
)
/obj/machinery/mineral/unloading_machine/Initialize()
/obj/structure/machinery/mineral/unloading_machine/Initialize()
. = ..()
setup_io()
/obj/machinery/mineral/unloading_machine/attackby(obj/item/attacking_item, mob/user)
/obj/structure/machinery/mineral/unloading_machine/attackby(obj/item/attacking_item, mob/user)
if(default_deconstruction_screwdriver(user, attacking_item))
return
if(default_deconstruction_crowbar(user, attacking_item))
@@ -30,7 +30,7 @@
return
return ..()
/obj/machinery/mineral/unloading_machine/process()
/obj/structure/machinery/mineral/unloading_machine/process()
..()
if(src.output_turf && src.input_turf)
if(locate(/obj/structure/ore_box, input_turf))
+11 -11
View File
@@ -36,7 +36,7 @@ GLOBAL_LIST_INIT(minevendor_list, list(
new /datum/data/mining_equipment(/obj/item/autochisel, 10, 400),
new /datum/data/mining_equipment(/obj/item/tank/jetpack, 10, 400),
new /datum/data/mining_equipment(/obj/item/mine_bot_upgrade, 10, 400),
new /datum/data/mining_equipment(/obj/machinery/mining/brace, -1, 500, 1),
new /datum/data/mining_equipment(/obj/structure/machinery/mining/brace, -1, 500, 1),
new /datum/data/mining_equipment(/obj/item/card/mining_point_card, -1, 500),
new /datum/data/mining_equipment(/obj/item/storage/belt/mining, 10, 500),
new /datum/data/mining_equipment(/obj/item/warp_core, 25, 500),
@@ -54,7 +54,7 @@ GLOBAL_LIST_INIT(minevendor_list, list(
new /datum/data/mining_equipment(/obj/item/spaceflare, 5, 800),
new /datum/data/mining_equipment(/obj/item/lazarus_injector, 25, 1000),
new /datum/data/mining_equipment(/obj/item/storage/backpack/cell, 5, 1000),
new /datum/data/mining_equipment(/obj/machinery/mining/drill, -1, 1000, 1),
new /datum/data/mining_equipment(/obj/structure/machinery/mining/drill, -1, 1000, 1),
new /datum/data/mining_equipment(/obj/item/resonator/upgraded, 10, 1250),
new /datum/data/mining_equipment(/obj/item/pickaxe/diamond, 10, 1500),
new /datum/data/mining_equipment(/obj/item/gun/energy/vaurca/thermaldrill, 5, 1750),
@@ -63,7 +63,7 @@ GLOBAL_LIST_INIT(minevendor_list, list(
new /datum/data/mining_equipment(/obj/item/orbital_dropper/mecha/miner, 2, 3500)
))
/obj/machinery/mineral/equipment_vendor
/obj/structure/machinery/mineral/equipment_vendor
name = "mining equipment vendor"
desc = "An equipment vendor for miners, points collected at an ore redemption machine can be spent here."
icon = 'icons/obj/machinery/mining_machines.dmi'
@@ -90,35 +90,35 @@ GLOBAL_LIST_INIT(minevendor_list, list(
/obj/item/circuitboard/machine/mining_equipment_vendor
name = T_BOARD("Mining Equipment Vendor")
build_path = /obj/machinery/mineral/equipment_vendor
build_path = /obj/structure/machinery/mineral/equipment_vendor
origin_tech = list(TECH_DATA = 1, TECH_ENGINEERING = 1)
req_components = list( /obj/item/stock_parts/console_screen = 1,
/obj/item/stock_parts/matter_bin = 3)
/obj/machinery/mineral/equipment_vendor/power_change()
/obj/structure/machinery/mineral/equipment_vendor/power_change()
..()
update_icon()
/obj/machinery/mineral/equipment_vendor/update_icon()
/obj/structure/machinery/mineral/equipment_vendor/update_icon()
if(powered())
icon_state = initial(icon_state)
else
icon_state = "[initial(icon_state)]-off"
return
/obj/machinery/mineral/equipment_vendor/attack_hand(mob/user)
/obj/structure/machinery/mineral/equipment_vendor/attack_hand(mob/user)
if(..())
return
ui_interact(user)
/obj/machinery/mineral/equipment_vendor/ui_interact(mob/user, datum/tgui/ui)
/obj/structure/machinery/mineral/equipment_vendor/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "MiningVendor", "Mining Equipment Vendor", ui_x=500, ui_y=500)
ui.autoupdate = FALSE
ui.open()
/obj/machinery/mineral/equipment_vendor/ui_data(mob/user)
/obj/structure/machinery/mineral/equipment_vendor/ui_data(mob/user)
var/list/data = list()
var/obj/item/card/id/ID = user.GetIdCard()
if(ID)
@@ -132,7 +132,7 @@ GLOBAL_LIST_INIT(minevendor_list, list(
data["prizeList"] = prize_list
return data
/obj/machinery/mineral/equipment_vendor/ui_act(action, params)
/obj/structure/machinery/mineral/equipment_vendor/ui_act(action, params)
. = ..()
if(.)
return
@@ -160,7 +160,7 @@ GLOBAL_LIST_INIT(minevendor_list, list(
intent_message(MACHINE_SOUND)
return TRUE
/obj/machinery/mineral/equipment_vendor/attackby(obj/item/attacking_item, mob/user, params)
/obj/structure/machinery/mineral/equipment_vendor/attackby(obj/item/attacking_item, mob/user, params)
if(istype(attacking_item, /obj/item/coin/mining))
var/list/equipment_choices = list(
"Kinetic Accelerator Kit" = /obj/item/storage/toolbox/ka,
+1 -1
View File
@@ -934,7 +934,7 @@ GLOBAL_LIST_INIT_TYPED(total_extraction_beacons, /obj/structure/extraction_point
return
var/turf/T = get_turf(A)
for(var/found_inhibitor in GLOB.bluespace_inhibitors)
var/obj/machinery/anti_bluespace/AB = found_inhibitor
var/obj/structure/machinery/anti_bluespace/AB = found_inhibitor
if(T.z != AB.z || get_dist(T, AB) > 8 || (AB.stat & (NOPOWER | BROKEN)))
continue
AB.use_power_oneoff(AB.active_power_usage)
+5 -5
View File
@@ -1,7 +1,7 @@
/**********************Mint**************************/
/obj/machinery/mineral/mint
/obj/structure/machinery/mineral/mint
name = "coin press"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "coinpress0"
@@ -18,12 +18,12 @@
var/chosen = DEFAULT_WALL_MATERIAL //which material will be used to make coins
var/coinsToProduce = 10
/obj/machinery/mineral/mint/Initialize()
/obj/structure/machinery/mineral/mint/Initialize()
. = ..()
START_PROCESSING(SSprocessing, src)
setup_io()
/obj/machinery/mineral/mint/process()
/obj/structure/machinery/mineral/mint/process()
if(input_turf)
var/obj/item/stack/O
O = locate(/obj/item/stack, get_turf(input_turf))
@@ -47,7 +47,7 @@
if(processed)
qdel(O)
/obj/machinery/mineral/mint/attack_hand(user)
/obj/structure/machinery/mineral/mint/attack_hand(user)
var/dat = "<b>Coin Press</b><br>"
if(!input_turf)
@@ -100,7 +100,7 @@
dat += "<br><A href='byond://?src=[REF(src)];makeCoins=[1]'>Make coins</A>"
user << browse(HTML_SKELETON(dat), "window=mint")
/obj/machinery/mineral/mint/Topic(href, href_list)
/obj/structure/machinery/mineral/mint/Topic(href, href_list)
if(..())
return TRUE
usr.set_machine(src)