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Above light layer conversion (#8733)
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@@ -7,13 +7,13 @@
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/obj/effect/overlay/Destroy()
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i_attached = null
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return ..()
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/obj/effect/overlay/beam//Not actually a projectile, just an effect.
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name="beam"
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icon='icons/effects/beam.dmi'
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icon_state="b_beam"
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blend_mode = BLEND_ADD
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layer = LIGHTING_LAYER + 0.1
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layer = EFFECTS_ABOVE_LIGHTING_LAYER
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animate_movement = FALSE
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var/tmp/atom/BeamSource
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@@ -49,7 +49,7 @@
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icon_state = "starprojection"
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mouse_opacity = TRUE
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duration = 30 SECONDS
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layer = LIGHTING_LAYER + 0.1
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layer = EFFECTS_ABOVE_LIGHTING_LAYER
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light_power = 1
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light_range = 1
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light_color = LIGHT_COLOR_HALOGEN
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