Changes crossbow damage type (#10131)

This commit is contained in:
flpfs
2020-10-03 08:42:16 -03:00
committed by GitHub
parent c55fe8c2e8
commit 511f0d3ec5
3 changed files with 12 additions and 9 deletions
+2 -2
View File
@@ -37,8 +37,8 @@
desc = "A weapon favored by many mercenary stealth specialists."
desc_info = "This is an energy weapon. To fire the weapon, ensure your intent is *not* set to 'help', have your gun mode set to 'fire', \
then click where you want to fire."
desc_antag = "This is a stealthy weapon which fires poisoned bolts at your target. When it hits someone, they will suffer a stun effect, in \
addition to toxins. The energy crossbow recharges itself slowly, and can be concealed in your pocket or bag."
desc_antag = "This is a stealthy weapon which fires paralyzing bolts at your target. When it hits someone, they will suffer a stun effect. \
The energy crossbow recharges itself slowly, and can be concealed in your pocket or bag."
icon = 'icons/obj/guns/crossbow.dmi'
icon_state = "crossbow"
item_state = "crossbow"
@@ -78,17 +78,14 @@
/obj/item/projectile/energy/bolt
name = "bolt"
icon_state = "cbbolt"
damage = 10
damage_type = TOX
nodamage = 0
agony = 40
damage_type = PAIN
agony = 45
stutter = 10
/obj/item/projectile/energy/bolt/large
name = "largebolt"
damage = 20
damage_type = PAIN
agony = 60
/obj/item/projectile/energy/neurotoxin
name = "neuro"