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Gives the freelance mercs headsets and a couple other tweaks. (#7290)
Gave the freelance mercs headsets. They have the common and response team channels.
Switched their id-type to agent ones, to allow them to be edited if needed.
Fixed the freelance merc leader's rifle being the wrong type.
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@@ -102,7 +102,9 @@
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suit = /obj/item/clothing/suit/space/void/merc
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head = /obj/item/clothing/head/helmet/space/void/merc
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suit_store = /obj/item/weapon/tank/oxygen
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id = /obj/item/weapon/card/id/distress
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id = /obj/item/weapon/card/id/syndicate
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l_ear = /obj/item/device/radio/headset/distress
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backpack_contents = list(
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/obj/item/weapon/gun/projectile/automatic/c20r = 1,
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@@ -139,7 +141,7 @@
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/datum/outfit/admin/ert/mercenary/leader
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name = "Mercenary Freelancer Leader"
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l_hand = /obj/item/weapon/gun/projectile/automatic/rifle
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l_hand = /obj/item/weapon/gun/projectile/automatic/rifle/sts35
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back = /obj/item/weapon/rig/merc/distress
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suit_store = null
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suit = null
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@@ -230,6 +230,11 @@
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item_state = "headset"
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ks2type = /obj/item/device/encryptionkey/onlyert
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/obj/item/device/radio/headset/distress
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name = "specialist radio headset"
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desc = "A headset used by specialists."
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ks2type = /obj/item/device/encryptionkey/onlyert
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/obj/item/device/radio/headset/representative
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name = "representative headset"
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desc = "The headset of your worst enemy."
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