From a216173271c127a3ed23f04e50dc54c0326a7270 Mon Sep 17 00:00:00 2001 From: PsiOmega Date: Wed, 5 Nov 2014 13:18:35 +0100 Subject: [PATCH] Fixes server start runtime errors Moves mech Z-level checks from New() to initialize() to ensure configuration has been read. --- code/game/mecha/medical/medical.dm | 2 +- code/game/mecha/working/working.dm | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/mecha/medical/medical.dm b/code/game/mecha/medical/medical.dm index d19c0615784..7fe4c456950 100644 --- a/code/game/mecha/medical/medical.dm +++ b/code/game/mecha/medical/medical.dm @@ -1,4 +1,4 @@ -/obj/mecha/medical/New() +/obj/mecha/medical/initialize() ..() var/turf/T = get_turf(src) if(isPlayerLevel(T.z)) diff --git a/code/game/mecha/working/working.dm b/code/game/mecha/working/working.dm index ea12b02df21..1fa6d4f5ac1 100644 --- a/code/game/mecha/working/working.dm +++ b/code/game/mecha/working/working.dm @@ -3,7 +3,7 @@ var/list/cargo = new var/cargo_capacity = 5 -/obj/mecha/working/New() +/obj/mecha/working/initialize() ..() var/turf/T = get_turf(src) if(isPlayerLevel(T.z))