Coerce the unit tests (#1241)

Updates the unit tests to reflect our codebase, and not Bay's.

Also disables the indentation test until further notice, because it's dumb in its present form and function. Creates more trouble than it's worth.
This commit is contained in:
skull132
2016-12-18 21:39:53 +02:00
committed by GitHub
parent c7352e45a5
commit 535919aaa7
5 changed files with 32 additions and 30 deletions
+8 -7
View File
@@ -282,10 +282,11 @@
target.apply_damage(12, BRUTE, affected, sharp=1)
/datum/surgery_step/generic/cauterize
allowed_tools = list(//Fixed these tool probabilities because they were dumb
/obj/item/weapon/cautery = 100, \
/obj/item/clothing/mask/smokable/cigarette = 25, \
/obj/item/weapon/flame/lighter = 50, \
//Fixed these tool probabilities because they were dumb
allowed_tools = list(
/obj/item/weapon/cautery = 100,
/obj/item/clothing/mask/smokable/cigarette = 25,
/obj/item/weapon/flame/lighter = 50,
/obj/item/weapon/weldingtool = 75
)
@@ -320,9 +321,9 @@
/datum/surgery_step/generic/amputate
allowed_tools = list(
/obj/item/weapon/circular_saw = 100, \
/obj/item/weapon/melee/energy = 100, \
/obj/item/weapon/melee/chainsword = 100, \
/obj/item/weapon/circular_saw = 100,
/obj/item/weapon/melee/energy = 100,
/obj/item/weapon/melee/chainsword = 100,
/obj/item/weapon/material/hatchet = 55
)