Lag War Day 5: Hard Dels and Status Displays (#21888)

- status displays no longer delete 50 overlays a second
- fauna spawners no longer cause carp harddels
- ammo piles and rocket launchers no longer cause harddels
This commit is contained in:
Wildkins
2026-02-26 19:35:50 -05:00
committed by GitHub
parent e1770df81e
commit 538fd914bb
7 changed files with 72 additions and 20 deletions
@@ -9,7 +9,7 @@
var/max_ammo = 5
/obj/item/ammo_pile/Destroy()
ammo.Cut()
QDEL_LIST(ammo)
ammo_overlays.Cut()
. = ..()
@@ -19,6 +19,10 @@
var/max_rockets = 1
var/list/rockets = new/list()
/obj/item/gun/launcher/rocket/Destroy()
QDEL_LIST(rockets)
return ..()
/obj/item/gun/launcher/rocket/feedback_hints(mob/user, distance, is_adjacent)
. += ..()
if(is_adjacent)