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Fixing broken magic missiles, corrupted form and rev/cult tweaks (#1766)
-fix magic missiles not working -corrupt form should not strip the wizard, should last longer and the fully upgraded form was buffed -heads of staff, except implanted ones, can be converted to rev now -cultists gets the cult language -loyalty implants will stop rev convertion -probably fixed ai and cyborgs being selected as cultists and getting access to aooc - Fixes #1777
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@@ -231,7 +231,7 @@
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/datum/language/unathi_azaziba
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name = LANGUAGE_AZAZIBA
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desc = "A language of Moghes consisting of a combination of spoken word and gesticulation. While waning since Moghes entered the glactic stage, it enjoys popular use by Unathi that never fell to the Hegemony's cultural dominance."
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desc = "A language of Moghes consisting of a combination of spoken word and gesticulation. While waning since Moghes entered the galactic stage, it enjoys popular use by Unathi that never fell to the Hegemony's cultural dominance."
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speech_verb = "hisses"
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ask_verb = "hisses"
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exclaim_verb = "roars"
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@@ -305,11 +305,11 @@
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return W.afterattack(target,src)
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var/randn = rand(1, 100)
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if(!(species.flags & NO_SLIP) && randn <= 25)
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if(randn <= 25)
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if(H.gloves && istype(H.gloves,/obj/item/clothing/gloves/force))
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apply_effect(6, WEAKEN, run_armor_check(affecting, "melee"))
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playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
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visible_message("\red <B>[M] hurls [src] to the floor!</B>")
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visible_message("<span class='danger'>[M] hurls [src] to the floor!</span>")
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step_away(src,M,15)
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sleep(3)
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step_away(src,M,15)
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@@ -1,5 +1,5 @@
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/datum/species/human/gravworlder
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name = "grav-adapted Human"
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name = "Grav-Adapted Human"
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name_plural = "grav-adapted Humans"
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blurb = "Heavier and stronger than a baseline human, gravity-adapted people have \
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thick radiation-resistant skin with a high lead content, denser bones, and recessed \
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@@ -17,7 +17,7 @@
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spawn_flags = IS_RESTRICTED
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/datum/species/human/spacer
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name = "space-adapted Human"
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name = "Space-Adapted Human"
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name_plural = "space-adapted Humans"
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blurb = "Lithe and frail, these sickly folk were engineered for work in environments that \
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lack both light and atmosphere. As such, they're quite resistant to asphyxiation as well as \
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@@ -33,7 +33,7 @@
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spawn_flags = IS_RESTRICTED
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/datum/species/human/vatgrown
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name = "vat-grown Human"
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name = "Vat-Grown Human"
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name_plural = "vat-grown Humans"
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blurb = "With cloning on the forefront of human scientific advancement, cheap mass production \
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of bodies is a very real and rather ethically grey industry. Vat-grown humans tend to be paler than \
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@@ -56,7 +56,7 @@
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// These guys are going to need full resprites of all the suits/etc so I'm going to
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// define them and commit the sprites, but leave the clothing for another day.
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/datum/species/human/chimpanzee
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name = "uplifted Chimpanzee"
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name = "Uplifted Chimpanzee"
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name_plural = "uplifted Chimpanzees"
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blurb = "Ook ook."
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icobase = 'icons/mob/human_races/subspecies/r_upliftedchimp.dmi'
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@@ -23,7 +23,6 @@
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amt_stunned = 3
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amt_dam_fire = 10
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cast_prox_range = 0
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/spell/targeted/projectile/magic_missile/prox_cast(var/list/targets, atom/spell_holder)
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spell_holder.visible_message("<span class='danger'>\The [spell_holder] pops with a flash!</span>")
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@@ -131,9 +131,12 @@
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invocation_type = SpI_EMOTE
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spell_flags = INCLUDEUSER
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range = -1
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duration = 100
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duration = 300
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charge_max = 1200
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cooldown_min = 600
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drop_items = 0
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share_damage = 0
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level_max = list(Sp_TOTAL = 3, Sp_SPEED = 2, Sp_POWER = 2)
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@@ -153,7 +156,7 @@
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newVars = list("name" = "\proper corruption incarnate",
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"melee_damage_upper" = 35,
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"resistance" = 6,
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"health" = 250,
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"maxHealth" = 250)
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"health" = 450, //since it is foverer i guess it would be fine to turn them into some short of boss
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"maxHealth" = 450)
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duration = 0
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return "You revel in the corruption. There is no turning back."
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