A few bugfixes.

Fixes the cam networks in the bar / library / chapel / kitchen / hydroponics
Adds additional monkeys to xenobio
Increases the amount of fuel thrown by the flamethrower
Changes the L6 to use the correct icon states depending on the ammo
Fixes messed up astroid tiles
This commit is contained in:
Werner
2018-11-05 22:39:42 +02:00
committed by Erki
parent 665902a1b8
commit 54b56fffac
6 changed files with 163 additions and 40 deletions
@@ -188,7 +188,7 @@
//Transfer 5% of current tank air contents to turf
var/datum/gas_mixture/air_transfer = ptank.air_contents.remove_ratio(0.02*(throw_amount/100))
//air_transfer.toxins = air_transfer.toxins * 5 // This is me not comprehending the air system. I realize this is retarded and I could probably make it work without fucking it up like this, but there you have it. -- TLE
new/obj/effect/decal/cleanable/liquid_fuel/flamethrower_fuel(target,air_transfer.gas["phoron"],get_dir(loc,target))
new/obj/effect/decal/cleanable/liquid_fuel/flamethrower_fuel(target,air_transfer.gas["phoron"]*15,get_dir(loc,target))
air_transfer.gas["phoron"] = 0
target.assume_air(air_transfer)
//Burn it based on transfered gas