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Bugfixes (#5554)
A few bugfixes. Fixes the cam networks in the bar / library / chapel / kitchen / hydroponics Adds additional monkeys to xenobio Increases the amount of fuel thrown by the flamethrower Changes the L6 to use the correct icon states depending on the ammo Fixes messed up astroid tiles
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@@ -188,7 +188,7 @@
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//Transfer 5% of current tank air contents to turf
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var/datum/gas_mixture/air_transfer = ptank.air_contents.remove_ratio(0.02*(throw_amount/100))
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//air_transfer.toxins = air_transfer.toxins * 5 // This is me not comprehending the air system. I realize this is retarded and I could probably make it work without fucking it up like this, but there you have it. -- TLE
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new/obj/effect/decal/cleanable/liquid_fuel/flamethrower_fuel(target,air_transfer.gas["phoron"],get_dir(loc,target))
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new/obj/effect/decal/cleanable/liquid_fuel/flamethrower_fuel(target,air_transfer.gas["phoron"]*15,get_dir(loc,target))
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air_transfer.gas["phoron"] = 0
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target.assume_air(air_transfer)
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//Burn it based on transfered gas
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