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Bugfixes (#5554)
A few bugfixes. Fixes the cam networks in the bar / library / chapel / kitchen / hydroponics Adds additional monkeys to xenobio Increases the amount of fuel thrown by the flamethrower Changes the L6 to use the correct icon states depending on the ammo Fixes messed up astroid tiles
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@@ -284,7 +284,7 @@
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return ..() //once open, behave like normal
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/obj/item/weapon/gun/projectile/automatic/rifle/l6_saw/update_icon()
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icon_state = "l6[cover_open ? "open" : "closed"][ammo_magazine ? round(ammo_magazine.stored_ammo.len, 25) : "-empty"]"
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icon_state = "l6[cover_open ? "open" : "closed"][ammo_magazine ? round(ammo_magazine.stored_ammo.len*2, 25) : "-empty"]"
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if(wielded)
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item_state = "l6closedmag-wielded"
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else
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