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Bomb and Radioactivity Behaviors (#21593)
changes: - balance: "Dirty bomb cleanable 'greenglow' decal left behind is now actually radioactive to make it more persistently hazardous." - balance: "'Radioactive waste' rare Warehouse spawn submap now uses low-radioactivity variants for some of its contents and also been given a radioactive gear crate." - balance: "Adds increased taste_mult values to radioactive waste, napalm, and nitroglycerin; it should be noticeable if your drink is spiked with any of them." - balance: "Both uranium and radioactive waste reagents will create radioactive pools on the floor if spilled (uranium weak, radioactive waste medium/strong)." - balance: "Bombs are now allowed to be planted on any mob type except for carbons." - balance: "Increases the numbers of assemblies (signalers, igniters, etc.) stocked in vending machines." - rscadd: "Adds a radioactive waste chemical canister to the Uplink (5 tc)." - code_imp: "Adds additional variants of greenglow/radioactive decal and radioactive_waste/hazardous obj that are more or less radioactive for mapping and ST use." - code_imp: "Cleans up bomb timer setting code and admin logging." - qol: "Adds more examine hints to reagent dispensers." - qol: "Adds more examine hints to bombs." The 'radioactive waste chemical canister' item cost was set to 5 tc to match the other 'hazardous chemical' antag item, the Chlorine Tank.
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@@ -41,10 +41,16 @@
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/datum/uplink_item/item/bioweapons/dirtybomb
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name = "Dirty Bomb"
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desc = "A small explosive laced with radium. The explosion is small, but the radioactive will affect a large area for a while (10 minutes approx)."
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desc = "A small explosive laced with radium. The explosion is small, but the radioactivity will affect a large area for a while (10 minutes approx). After this initial pulse decays, the area will remain slightly radioactive until cleaned/remediated."
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telecrystal_cost = 4
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path = /obj/item/plastique/dirty
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/datum/uplink_item/item/bioweapons/radioactive_waste
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name = "Radioactive Waste Canister"
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desc = "A shielded chemical dispenser cartridge filled with radioactive waste. Splash a little (5-10 units) on a floor tile to leave a radioactive surprise. Inject a little (2-5 units) into someone's food or drink to rapidly debilitate them. Pairs delightfully with common spray bottle."
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telecrystal_cost = 5
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path = /obj/item/reagent_containers/chem_disp_cartridge/radioactive_waste
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/datum/uplink_item/item/bioweapons/syringe_gun
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name = "Syringe Gun Kit"
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desc = "A kit containing a syringe gun and 3 disassembled darts. Fill a syringe, add it to a dart, then load into the rifle."
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