Ports 8 hairstyles from Citadel (#19205)

From
https://github.com/Citadel-Station-13/Citadel-Station-13-RP/pull/6109

To address the elephant in the room; yes, these are reference hairs. I
think they should get in anyway because they look good, we don't have
enough good hairstyles, and we literally have Vegeta hair titled
'Vegeta' ingame already. I can rename them if you suggest new names, if
that is preferred. I just couldn't think of any.

Accidentally deleted the branch. Oopsies! Old PR:
https://github.com/Aurorastation/Aurora.3/pull/19204
This commit is contained in:
Pirouette
2024-06-09 17:08:13 +00:00
committed by GitHub
parent ec194f9988
commit 551b153d49
3 changed files with 44 additions and 0 deletions
@@ -479,6 +479,12 @@ Follow by example and make good judgement based on length which list to include
length = 3
chatname = "hair drills"
/datum/sprite_accessory/hair/eagle
name = "Eagle"
icon_state = "hair_eagle"
length = 1
chatname = "short hair"
/datum/sprite_accessory/hair/emo
name = "Emo"
icon_state = "hair_emo"
@@ -565,6 +571,12 @@ Follow by example and make good judgement based on length which list to include
icon_state = "hair_fade_none"
chatname = "short hair"
/datum/sprite_accessory/hair/falcon
name = "Falcon"
icon_state = "hair_falcon"
length = 3
chatname = "very long hair"
/datum/sprite_accessory/hair/father
name = "Father"
icon_state = "hair_father"
@@ -702,6 +714,12 @@ Follow by example and make good judgement based on length which list to include
icon_state = "hair_hitop"
chatname = "hitop"
/datum/sprite_accessory/hair/hummingbird
name = "Hummingbird"
icon_state = "hair_hummingbird"
length = 2
chatname = "long hair"
/datum/sprite_accessory/hair/jade
name = "Jade"
icon_state = "hair_jade"
@@ -759,6 +777,28 @@ Follow by example and make good judgement based on length which list to include
length = 4
chatname = "very long hair"
/datum/sprite_accessory/hair/macaw
name = "Macaw"
icon_state = "hair_macaw"
length = 2
chatname = "long hair"
/datum/sprite_accessory/hair/magpie
name = "Magpie, 1"
icon_state = "hair_magpie"
/datum/sprite_accessory/hair/magpie/two
name = "Magpie, 2"
icon_state = "hair_magpie2"
/datum/sprite_accessory/hair/magpie/three
name = "Magpie, 3"
icon_state = "hair_magpie3"
/datum/sprite_accessory/hair/magpie/four
name = "Magpie, 4"
icon_state = "hair_magpie4"
/datum/sprite_accessory/hair/marysue
name = "Mary Sue"
icon_state = "hair_marysue"