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Ports 8 hairstyles from Citadel (#19205)
From https://github.com/Citadel-Station-13/Citadel-Station-13-RP/pull/6109 To address the elephant in the room; yes, these are reference hairs. I think they should get in anyway because they look good, we don't have enough good hairstyles, and we literally have Vegeta hair titled 'Vegeta' ingame already. I can rename them if you suggest new names, if that is preferred. I just couldn't think of any. Accidentally deleted the branch. Oopsies! Old PR: https://github.com/Aurorastation/Aurora.3/pull/19204
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@@ -479,6 +479,12 @@ Follow by example and make good judgement based on length which list to include
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length = 3
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chatname = "hair drills"
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/datum/sprite_accessory/hair/eagle
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name = "Eagle"
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icon_state = "hair_eagle"
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length = 1
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chatname = "short hair"
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/datum/sprite_accessory/hair/emo
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name = "Emo"
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icon_state = "hair_emo"
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@@ -565,6 +571,12 @@ Follow by example and make good judgement based on length which list to include
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icon_state = "hair_fade_none"
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chatname = "short hair"
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/datum/sprite_accessory/hair/falcon
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name = "Falcon"
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icon_state = "hair_falcon"
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length = 3
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chatname = "very long hair"
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/datum/sprite_accessory/hair/father
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name = "Father"
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icon_state = "hair_father"
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@@ -702,6 +714,12 @@ Follow by example and make good judgement based on length which list to include
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icon_state = "hair_hitop"
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chatname = "hitop"
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/datum/sprite_accessory/hair/hummingbird
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name = "Hummingbird"
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icon_state = "hair_hummingbird"
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length = 2
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chatname = "long hair"
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/datum/sprite_accessory/hair/jade
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name = "Jade"
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icon_state = "hair_jade"
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@@ -759,6 +777,28 @@ Follow by example and make good judgement based on length which list to include
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length = 4
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chatname = "very long hair"
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/datum/sprite_accessory/hair/macaw
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name = "Macaw"
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icon_state = "hair_macaw"
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length = 2
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chatname = "long hair"
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/datum/sprite_accessory/hair/magpie
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name = "Magpie, 1"
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icon_state = "hair_magpie"
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/datum/sprite_accessory/hair/magpie/two
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name = "Magpie, 2"
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icon_state = "hair_magpie2"
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/datum/sprite_accessory/hair/magpie/three
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name = "Magpie, 3"
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icon_state = "hair_magpie3"
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/datum/sprite_accessory/hair/magpie/four
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name = "Magpie, 4"
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icon_state = "hair_magpie4"
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/datum/sprite_accessory/hair/marysue
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name = "Mary Sue"
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icon_state = "hair_marysue"
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