Merge branch 'master' into development

This commit is contained in:
skull132
2017-08-04 22:19:20 +03:00
6 changed files with 1138 additions and 1101 deletions
+1 -1
View File
@@ -14,7 +14,7 @@
item_cost = 5
path = /obj/item/rig_module/fabricator/energy_net
/datum/uplink_item/item/ewar_voice
/datum/uplink_item/item/hardsuit_modules/ewar_voice
name = "Electrowarfare Suite and Voice Synthesiser"
item_cost = 6
path = /obj/item/weapon/storage/box/syndie_kit/ewar_voice
@@ -83,7 +83,7 @@ var/datum/uplink_random_selection/default_uplink_selection = new/datum/uplink_ra
items += new/datum/uplink_random_item(/datum/uplink_item/item/hardsuit_modules/thermal, reselect_propbability = 15)
items += new/datum/uplink_random_item(/datum/uplink_item/item/hardsuit_modules/energy_net, reselect_propbability = 15)
items += new/datum/uplink_random_item(/datum/uplink_item/item/ewar_voice, reselect_propbability = 15)
items += new/datum/uplink_random_item(/datum/uplink_item/item/hardsuit_modules/ewar_voice, reselect_propbability = 15)
items += new/datum/uplink_random_item(/datum/uplink_item/item/hardsuit_modules/maneuvering_jets, reselect_propbability = 15)
items += new/datum/uplink_random_item(/datum/uplink_item/item/hardsuit_modules/egun, reselect_propbability = 15)
items += new/datum/uplink_random_item(/datum/uplink_item/item/hardsuit_modules/power_sink, reselect_propbability = 15)
+9
View File
@@ -837,6 +837,15 @@ datum/design/item/experimental_welder
build_path = /obj/item/weapon/storage/backpack/holding
sort_string = "VAEAA"
/datum/design/item/bluespace_crystal
name = "Artificial Bluespace Crystal"
desc = "An artificially made bluespace crystal."
id = "bluespace_crystal"
req_tech = list(TECH_BLUESPACE = 4, TECH_MATERIAL = 6)
materials = list("gold" = 1500, "diamond" = 1500, "phoron" = 1500)
build_path = /obj/item/bluespace_crystal/artificial
sort_string = "VAFAA"
/datum/design/item/binaryencrypt
name = "Binary encryption key"
desc = "Allows for deciphering the binary channel on-the-fly."