Ports the weather system from Nebula. (#18706)

* part 1

* compiles?

* IT WORKS

* vis contents

* fixes

* umbrelloid

* umbrella 2

* dsasdd

* stuff

* lmao

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
This commit is contained in:
Matt Atlas
2024-03-24 14:05:00 +00:00
committed by GitHub
co-authored by Matt Atlas
parent 82beece3db
commit 57067892d8
73 changed files with 1368 additions and 31 deletions
@@ -0,0 +1,93 @@
SUBSYSTEM_DEF(vis_contents_update)
name = "Vis Contents"
flags = SS_BACKGROUND
wait = 1
init_order = INIT_ORDER_VISCONTENTS
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
var/list/queue_refs = list()
/datum/controller/subsystem/vis_contents_update/stat_entry()
..("Queue: [queue_refs.len]")
/datum/controller/subsystem/vis_contents_update/Initialize()
fire(FALSE, TRUE)
return SS_INIT_SUCCESS
/datum/controller/subsystem/vis_contents_update/StartLoadingMap()
can_fire = FALSE
/datum/controller/subsystem/vis_contents_update/StopLoadingMap()
can_fire = TRUE
// Largely copied from SSicon_update.
/datum/controller/subsystem/vis_contents_update/fire(resumed = FALSE, no_mc_tick = FALSE)
if(!queue_refs.len)
can_fire = FALSE
return
var/i = 0
while (i < queue_refs.len)
i++
var/atom/A = queue_refs[i]
if(QDELETED(A))
continue
if(Master.map_loading)
queue_refs.Cut(1, i+1)
return
A.vis_update_queued = FALSE
A.update_vis_contents(force_no_queue = TRUE)
if (no_mc_tick)
CHECK_TICK
else if (MC_TICK_CHECK)
queue_refs.Cut(1, i+1)
return
queue_refs.Cut()
/atom
var/vis_update_queued = FALSE
/atom/proc/queue_vis_contents_update()
if(vis_update_queued)
return
vis_update_queued = TRUE
SSvis_contents_update.queue_refs.Add(src)
SSvis_contents_update.can_fire = TRUE
// Horrible colon syntax below is because vis_contents
// exists in /atom.vars, but will not compile. No idea why.
/atom/proc/add_vis_contents(adding)
src:vis_contents |= adding
/atom/proc/remove_vis_contents(removing)
src:vis_contents -= removing
/atom/proc/clear_vis_contents()
src:vis_contents = null
/atom/proc/set_vis_contents(list/adding)
src:vis_contents = adding
/atom/proc/get_vis_contents_to_add()
return
/atom/proc/update_vis_contents(force_no_queue = FALSE)
if(!force_no_queue && (!SSvis_contents_update.initialized || TICK_CHECK))
queue_vis_contents_update()
return
vis_update_queued = FALSE
var/new_vis_contents = get_vis_contents_to_add()
if(length(new_vis_contents))
set_vis_contents(new_vis_contents)
else if(length(src:vis_contents))
clear_vis_contents()
/image/proc/add_vis_contents(adding)
vis_contents |= adding
/image/proc/remove_vis_contents(removing)
vis_contents -= removing
/image/proc/clear_vis_contents()
vis_contents.Cut()
/image/proc/set_vis_contents(list/adding)
vis_contents = adding
+63
View File
@@ -0,0 +1,63 @@
SUBSYSTEM_DEF(weather)
name = "Weather"
wait = 15 SECONDS
init_order = INIT_ORDER_WEATHER
priority = SS_PRIORITY_WEATHER
flags = SS_BACKGROUND
var/list/weather_systems = list()
var/list/weather_by_z = list()
var/list/processing_systems
/datum/controller/subsystem/weather/stat_entry()
..("all systems: [length(weather_systems)], processing systems: [length(processing_systems)]")
/datum/controller/subsystem/weather/Initialize(start_timeofday)
. = ..()
for(var/obj/abstract/weather_system/weather as anything in weather_systems)
weather.init_weather()
return SS_INIT_SUCCESS
/datum/controller/subsystem/weather/fire(resumed)
if(!resumed)
processing_systems = weather_systems.Copy()
var/obj/abstract/weather_system/weather
while(processing_systems.len)
weather = processing_systems[processing_systems.len]
processing_systems.len--
weather.tick()
if(MC_TICK_CHECK)
return
///Sets a weather state to use for a given z level/z level stack.
/datum/controller/subsystem/weather/proc/setup_weather_system(var/topmost_level, var/singleton/state/weather/initial_state)
//First check and clear any existing weather system on the level
var/obj/abstract/weather_system/WS = weather_by_z["[topmost_level]"]
if(WS)
unregister_weather_system(WS)
qdel(WS)
//Create the new weather system and let it register itself
new /obj/abstract/weather_system(locate(1, 1, text2num(topmost_level)), topmost_level, initial_state)
///Registers a given weather system obj for getting updates by SSweather.
/datum/controller/subsystem/weather/proc/register_weather_system(var/obj/abstract/weather_system/WS)
if(weather_by_z["[WS.z]"])
CRASH("Trying to register another weather system on the same z-level([WS.z]) as an existing one!")
weather_systems |= WS
//Mark all affected z-levels
var/list/affected = GetConnectedZlevels(WS.z)
for(var/Z in affected)
if(weather_by_z["[Z]"])
CRASH("Trying to register another weather system on the same z-level([Z]) as an existing one!")
weather_by_z["[Z]"] = WS
///Remove a weather systeam from the processing lists.
/datum/controller/subsystem/weather/proc/unregister_weather_system(var/obj/abstract/weather_system/WS)
//Clear any and all references to our weather object
for(var/Z = 1 to length(weather_by_z))
if(weather_by_z["[Z]"] == WS)
weather_by_z["[Z]"] = null
weather_systems -= WS