diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm index a143116c0cc..e091c57d407 100644 --- a/code/game/objects/items/stacks/tiles/tile_types.dm +++ b/code/game/objects/items/stacks/tiles/tile_types.dm @@ -121,7 +121,7 @@ name = "adhomian carpet" singular_name = "carpet" desc = "A piece of fancy adhomian carpet. It is the same size as a normal floor tile!" - icon_state = "tile_carpet_rubber" + icon_state = "carpet_art" force = 1.0 throwforce = 1.0 throw_speed = 5 diff --git a/code/game/turfs/simulated/floor_attackby.dm b/code/game/turfs/simulated/floor_attackby.dm index 3ce72341ba8..7539cbc5711 100644 --- a/code/game/turfs/simulated/floor_attackby.dm +++ b/code/game/turfs/simulated/floor_attackby.dm @@ -84,6 +84,7 @@ return if(S.use(use_flooring.build_cost)) set_flooring(use_flooring) + update_icon(TRUE) playsound(src, 'sound/items/Deconstruct.ogg', 80, 1) return // Repairs. diff --git a/html/changelogs/alberyk-carpeticon.yml b/html/changelogs/alberyk-carpeticon.yml new file mode 100644 index 00000000000..a88c4bd04a0 --- /dev/null +++ b/html/changelogs/alberyk-carpeticon.yml @@ -0,0 +1,6 @@ +author: Alberyk + +delete-after: True + +changes: + - bugfix: "Fixed carpet titles not updating their icons correctly when placed down." diff --git a/icons/obj/stacks/tiles.dmi b/icons/obj/stacks/tiles.dmi index 348dd3697ee..f263df006ad 100644 Binary files a/icons/obj/stacks/tiles.dmi and b/icons/obj/stacks/tiles.dmi differ