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Implemented SI prefixes (KILO, MEGA, GIGA, TERA etc.) (#18874)
Implemented SI prefixes (KILO, MEGA, GIGA, TERA etc.)
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@@ -8,10 +8,10 @@
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off_icon = "fryer_off"
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food_color = "#ffad33"
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appliancetype = FRYER
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active_power_usage = 12 KILOWATTS
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active_power_usage = 12 KILO WATTS
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heating_power = 12000
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optimal_power = 1.35
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idle_power_usage = 3.6 KILOWATTS
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idle_power_usage = 3.6 KILO WATTS
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//Power used to maintain temperature once it's heated.
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//Going with 25% of the active power. This is a somewhat arbitrary value
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resistance = 10000 // Approx. 4 minutes.
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@@ -7,11 +7,11 @@
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appliancetype = OVEN
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food_color = "#a34719"
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can_burn_food = TRUE
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active_power_usage = 6 KILOWATTS
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active_power_usage = 6 KILO WATTS
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heating_power = 6000
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//Based on a double deck electric convection oven
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resistance = 10000 // Approx. 4 minutes.
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idle_power_usage = 2 KILOWATTS
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idle_power_usage = 2 KILO WATTS
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//uses ~30% power to stay warm
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optimal_power = 1.2
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light_x = 2
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@@ -6,14 +6,14 @@
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appliancetype = SKILLET | SAUCEPAN | POT
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food_color = "#a34719"
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can_burn_food = TRUE
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active_power_usage = 6 KILOWATTS
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active_power_usage = 6 KILO WATTS
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heating_power = 6000
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on_icon = "stove"
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off_icon = "stove"
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place_verb = "onto"
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resistance = 5000 // Approx. 2 minutes.
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idle_power_usage = 1 KILOWATTS
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idle_power_usage = 1 KILO WATTS
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//uses ~30% power to stay warm
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optimal_temp = T0C + 100 // can boil water!
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optimal_power = 1.2
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@@ -13,7 +13,7 @@
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var/mech_layer = MECH_GEAR_LAYER
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var/equipment_delay = 0
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var/passive_power_use = 0
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var/active_power_use = 1 KILOWATTS
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var/active_power_use = 1 KILO WATTS
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var/require_adjacent = TRUE
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var/active = FALSE //For gear that has an active state (ie, floodlights)
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@@ -335,7 +335,7 @@
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else
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STOP_PROCESSING(SSprocessing, src)
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active = aura.active
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passive_power_use = active ? 1 KILOWATTS : 0
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passive_power_use = active ? 1 KILO WATTS : 0
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owner.update_icon()
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/obj/item/mecha_equipment/shield/deactivate()
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@@ -209,7 +209,7 @@
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update_icon()
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owner.update_icon()
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active = on
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passive_power_use = on ? 0.1 KILOWATTS : 0
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passive_power_use = on ? 0.1 KILO WATTS : 0
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/obj/item/mecha_equipment/light/deactivate()
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if(on)
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@@ -658,7 +658,7 @@
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restricted_hardpoints = list(HARDPOINT_BACK)
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w_class = ITEMSIZE_HUGE
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origin_tech = list(TECH_MATERIAL = 6, TECH_ENGINEERING = 6, TECH_BLUESPACE = 6)
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active_power_use = 88 KILOWATTS
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active_power_use = 88 KILO WATTS
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var/obj/item/anomaly_core/AC
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var/image/anomaly_overlay
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@@ -9,7 +9,7 @@
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origin_tech = list(TECH_POWER = 2, TECH_DATA = 3)
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var/obj/item/aicard/stored_card
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var/power_usage_idle = 100
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var/power_usage_occupied = 2 KILOWATTS
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var/power_usage_occupied = 2 KILO WATTS
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/obj/item/computer_hardware/ai_slot/proc/update_power_usage()
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if(!stored_card?.carded_ai)
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@@ -15,8 +15,8 @@
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layer = ABOVE_HUMAN_LAYER
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use_power = POWER_USE_OFF //Start off.
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idle_power_usage = 100 KILOWATTS
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active_power_usage = 20 MEGAWATTS
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idle_power_usage = 100 KILO WATTS
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active_power_usage = 20 MEGA WATTS
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var/obj/machinery/power/smes/buildable/smes
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/obj/machinery/ship_weapon/leviathan/Destroy()
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