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Fixed mobcorpose initialize (#16126)
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@@ -30,6 +30,9 @@
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/obj/effect/landmark/mobcorpse/Initialize()
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createCorpse()
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initialized = TRUE
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return INITIALIZE_HINT_NORMAL
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/obj/effect/landmark/mobcorpse/proc/createCorpse() //Creates a mob and checks for gear in each slot before attempting to equip it.
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var/mob/living/carbon/human/M = new /mob/living/carbon/human (src.loc)
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M.real_name = src.name
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