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Fixes problem with spawning diona turfs. (#8162)
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@@ -415,4 +415,8 @@
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O.droplimb(TRUE, DROPLIMB_EDGE)
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qdel(O)
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var/structure_path = diona_structures[chosen_structure]
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new structure_path(get_turf(src))
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var/turf/T = get_turf(src)
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if(isturf(structure_path))
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T.ChangeTurf(structure_path)
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else
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new structure_path(T)
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