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Skeleton minions don't get wizard names anymore (#9189)
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@@ -6,8 +6,6 @@
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/mob/living/carbon/human/skeleton/proc/spawn_skeleton(var/mob/user)
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/mob/living/carbon/human/skeleton/proc/spawn_skeleton(var/mob/user)
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src.ckey = user.ckey
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src.ckey = user.ckey
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src.real_name = "[pick(wizard_first)] [pick(wizard_second)]"
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src.name = src.real_name
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if(master)
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if(master)
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to_chat(src, "<B>You are a skeleton minion to [master], they are your master. Obey and protect your master at all costs, you have no free will.</B>")
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to_chat(src, "<B>You are a skeleton minion to [master], they are your master. Obey and protect your master at all costs, you have no free will.</B>")
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SSghostroles.remove_spawn_atom("skeleton", src)
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SSghostroles.remove_spawn_atom("skeleton", src)
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6
html/changelogs/alberyk-bruhskeleton.yml
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6
html/changelogs/alberyk-bruhskeleton.yml
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@@ -0,0 +1,6 @@
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author: Alberyk
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delete-after: True
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changes:
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- tweak: "Wizard skeleton minions don't have whacky wizard names anymore."
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