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Fixes borer progress bars and internal borers being attacked by mirror shades (#19778)
This fixes borers being permanently mid-ability after first awakening their host's psionic powers, and thus unable to do anything else for the remainder of the round. I also found an issue with the psi ability mirror shade: somehow the shades target internal borers, including the hosts. I'd like a more generic fix for this so that they don't attack any internal borers, but I'm not well versed in mob code. Also removed an `add_verb` for `write_ambition` that I should've removed in my last borer-based PR, as it's done above inside a client check, and could cause RTEs in some circumstances.
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@@ -42,6 +42,9 @@
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if(set_owner)
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owner = set_owner
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friends += owner
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var/brain_worm = owner.has_brain_worms()
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if(brain_worm)
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friends += brain_worm
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QDEL_IN(src, 30 SECONDS)
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/mob/living/simple_animal/hostile/mirror_shade/examine(mob/user, distance, is_adjacent, infix, suffix, show_extended)
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