[New Map] Digging with a shovel no longer creates ore from nothing (#2611)

Using a shovel to dig a hole will now only spawn ore that that ore already holds. This means that an ore scanner is once again needed to maximise profits, although digging with a shovel remains far more inefficient than digging with a drill, due to simply how much sand there is in a sand tile.
This commit is contained in:
LordFowl
2017-06-05 04:13:32 -04:00
committed by skull132
parent 61bca133ef
commit 5ae8a2d5a5
+42 -18
View File
@@ -709,27 +709,51 @@
add_overlay("asteroid_dug", TRUE)
if(prob(75))
new/obj/item/weapon/ore/glass(src)
new /obj/item/weapon/ore/glass(src)
if(prob(25))
var/list/ore = list(/obj/item/weapon/ore/coal = 12,
/obj/item/weapon/ore/iron = 8,
/obj/item/weapon/ore/phoron = 3,
/obj/item/weapon/ore/silver = 3,
/obj/item/weapon/ore/gold = 2,
/obj/item/weapon/ore/osmium = 3,
/obj/item/weapon/ore/hydrogen = 2,
/obj/item/weapon/ore/uranium = 1,
/obj/random/junk = 1,
/obj/item/weapon/ore/diamond = 0.5,
/obj/random/powercell = 0.2,
/obj/random/coin = 0.2,
/obj/random/loot = 0.1,
/obj/random/action_figure = 0.1)
var/ore_path = pickweight(ore)
if(prob(25) && has_resources)
var/list/ore = list()
for(var/metal in resources)
switch(metal)
if("silicates")
ore += /obj/item/weapon/ore/glass
if("carbonaceous rock")
ore += /obj/item/weapon/ore/coal
if("iron")
ore += /obj/item/weapon/ore/iron
if("gold")
ore += /obj/item/weapon/ore/gold
if("silver")
ore += /obj/item/weapon/ore/silver
if("diamond")
ore += /obj/item/weapon/ore/diamond
if("uranium")
ore += /obj/item/weapon/ore/uranium
if("phoron")
ore += /obj/item/weapon/ore/phoron
if("osmium")
ore += /obj/item/weapon/ore/osmium
if("hydrogen")
ore += /obj/item/weapon/ore/hydrogen
else
if(prob(25))
switch(rand(1,5))
if(1)
ore += /obj/random/junk
if(2)
ore += /obj/random/powercell
if(3)
ore += /obj/random/coin
if(4)
ore += /obj/random/loot
if(5)
ore += /obj/item/weapon/ore/glass
else
ore += /obj/item/weapon/ore/glass
var/ore_path = pick(ore)
if(ore)
new ore_path(src)
user << "<span class='notice'>You unearth something amidst the sand!</span>"
if(dug <= 10)
dug += 1