Removes most instances of item_color

Notable exception is for clothing/under, those will have to be removed once item_state override is implemented.
This commit is contained in:
mwerezak
2015-04-22 17:40:27 -04:00
parent 94c9b9b8ca
commit 5b037670b3
33 changed files with 34 additions and 326 deletions

View File

@@ -9,12 +9,10 @@
/obj/item/clothing/head/helmet/space/skrell/white
icon_state = "skrell_helmet_white"
item_state = "skrell_helmet_white"
item_color = "skrell_helmet_white"
/obj/item/clothing/head/helmet/space/skrell/black
icon_state = "skrell_helmet_black"
item_state = "skrell_helmet_black"
item_color = "skrell_helmet_black"
/obj/item/clothing/suit/space/skrell
name = "Skrellian voidsuit"
@@ -28,12 +26,10 @@
/obj/item/clothing/suit/space/skrell/white
icon_state = "skrell_suit_white"
item_state = "skrell_suit_white"
item_color = "skrell_suit_white"
/obj/item/clothing/suit/space/skrell/black
icon_state = "skrell_suit_black"
item_state = "skrell_suit_black"
item_color = "skrell_suit_black"
// Vox space gear (vaccuum suit, low pressure armour)
// Can't be equipped by any other species due to bone structure and vox cybernetics.
@@ -112,7 +108,6 @@
name = "alien clothing"
desc = "This doesn't look very comfortable."
icon_state = "vox-casual-1"
item_color = "vox-casual-1"
item_state = "vox-casual-1"
body_parts_covered = LEGS
@@ -120,7 +115,6 @@
name = "alien robes"
desc = "Weird and flowing!"
icon_state = "vox-casual-2"
item_color = "vox-casual-2"
item_state = "vox-casual-2"
/obj/item/clothing/gloves/yellow/vox
@@ -130,7 +124,6 @@
item_state = "gloves-vox"
siemens_coefficient = 0
permeability_coefficient = 0.05
item_color = "gloves-vox"
species_restricted = list("Vox")
sprite_sheets = list("Vox" = 'icons/mob/species/vox/gloves.dmi')
/obj/item/clothing/shoes/magboots/vox

View File

@@ -4,7 +4,6 @@
desc = "An advanced helmet designed for work in special operations. Property of Gorlex Marauders."
icon_state = "rig0-syndie"
item_state = "syndie_helm"
item_color = "syndie"
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 35, bio = 100, rad = 60)
siemens_coefficient = 0.6
species_restricted = list("exclude","Unathi","Tajara","Skrell","Vox", "Xenomorph", "Xenomorph Drone", "Xenomorph Hunter", "Xenomorph Sentinel", "Xenomorph Queen")

View File

@@ -22,7 +22,6 @@
desc = "A special helmet designed for work in a hazardous, low pressure environment. Has reinforced plating."
icon_state = "rig0-mining"
item_state = "mining_helm"
item_color = "mining"
armor = list(melee = 50, bullet = 5, laser = 20,energy = 5, bomb = 55, bio = 100, rad = 20)
light_overlay = "helmet_light_dual"
@@ -39,7 +38,6 @@
desc = "A special helmet designed for work in a hazardous, low pressure environment. Has minor radiation shielding."
icon_state = "rig0-medical"
item_state = "medical_helm"
item_color = "medical"
armor = list(melee = 30, bullet = 5, laser = 20,energy = 5, bomb = 25, bio = 100, rad = 50)
/obj/item/clothing/suit/space/void/medical
@@ -56,7 +54,6 @@
desc = "A special helmet designed for work in a hazardous, low pressure environment. Has an additional layer of armor."
icon_state = "rig0-sec"
item_state = "sec_helm"
item_color = "sec"
armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10)
siemens_coefficient = 0.7
light_overlay = "helmet_light_dual"
@@ -76,7 +73,6 @@
name = "atmospherics voidsuit helmet"
icon_state = "rig0-atmos"
item_state = "atmos_helm"
item_color = "atmos"
armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 50)
max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE
light_overlay = "helmet_light_dual"

View File

@@ -4,7 +4,6 @@
desc = "A bizarre gem-encrusted helmet that radiates magical energies."
icon_state = "rig0-wiz"
item_state = "wiz_helm"
item_color = "wiz"
unacidable = 1 //No longer shall our kind be foiled by lone chemists with spray bottles!
armor = list(melee = 40, bullet = 20, laser = 20,energy = 20, bomb = 35, bio = 100, rad = 60)
siemens_coefficient = 0.7