Overmap exoplanet generation, ported from Bay. (#12362)

This commit is contained in:
Matt Atlas
2022-01-18 02:16:48 +01:00
committed by GitHub
parent 918d43972e
commit 5bcf84cb23
84 changed files with 2321 additions and 4654 deletions
+39 -4
View File
@@ -10,6 +10,7 @@
var/cell_base // Set in New()
var/initial_cell_range // Set in New()
var/smoothing_iterations = 0
var/smooth_single_tiles // Single turfs of different value are not allowed
/datum/random_map/noise/New()
initial_cell_range = cell_range/5
@@ -28,13 +29,15 @@
limit_y = limit_x
else if(limit_y > limit_x)
limit_x = limit_y
log_debug("Generating Noise map with limits: [limit_x], [limit_y]")
..()
// Diamond-square algorithm.
/datum/random_map/noise/seed_map()
// Instantiate the grid.
for (var/i = 1 to (limit_x * limit_y))
map[i] = 0
for(var/x = 1, x <= limit_x, x++)
for(var/y = 1, y <= limit_y, y++)
map[TRANSLATE_COORD(x,y)] = 0
// Now dump in the actual random data.
map[TRANSLATE_COORD(1,1)] = cell_base+rand(initial_cell_range)
@@ -51,6 +54,9 @@
if(isnull(val)) val = 0
return "[val]"
/datum/random_map/noise/proc/noise2value(var/value)
return min(9,max(0,round((value/cell_range)*10)))
/datum/random_map/noise/proc/subdivide(var/iteration,var/x,var/y,var/input_size)
var/isize = input_size
@@ -78,7 +84,7 @@
map[TRANSLATE_COORD(x+isize,y)] \
)/2)
map[TRANSLATE_COORD(x,y+hsize)] = round(( \
map[get_map_cell(x,y+hsize)] = round(( \
map[TRANSLATE_COORD(x,y+isize)] + \
map[TRANSLATE_COORD(x,y)] \
)/2)
@@ -103,7 +109,7 @@
// Recurse until size is too small to subdivide.
if(isize>3)
if(!priority_process)
if(!priority_process)
CHECK_TICK
iteration++
subdivide(iteration, x, y, hsize)
@@ -164,3 +170,32 @@
map[current_cell]-=cell_smooth_amt
map[current_cell] = max(0,min(cell_range,map[current_cell]))
map = next_map
if(smooth_single_tiles)
var/list/buddies = list()
for(var/x in 1 to limit_x - 1)
for(var/y in 1 to limit_y - 1)
var/mapcell = get_map_cell(x,y)
var/list/neighbors = get_neighbors(x, y)
buddies.Cut()
for(var/cell in neighbors)
if(noise2value(map[cell]) == noise2value(map[mapcell]))
buddies |= cell
if(!length(buddies))
map[mapcell] = map[pick(neighbors)]
/datum/random_map/noise/proc/get_neighbors(x, y, include_diagonals)
. = list()
if(!include_diagonals)
var/static/list/ortho_offsets = list(list(-1, 0), list(1, 0), list(0, 1), list(0,-1))
for(var/list/offset in ortho_offsets)
var/tmp_cell = get_map_cell(x+offset[1],y+offset[2])
if(tmp_cell)
. += tmp_cell
else
for(var/dx in -1 to 1)
for(var/dy in -1 to 1)
var/tmp_cell = get_map_cell(x+dx,y+dy)
if(tmp_cell)
. += tmp_cell
. -= get_map_cell(x,y)
+5
View File
@@ -96,3 +96,8 @@
return "R"
else
return "D"
/datum/random_map/noise/ore/rich
deep_val = 0.7
rare_val = 0.5
+12 -2
View File
@@ -25,6 +25,8 @@ var/global/list/map_count = list()
var/target_turf_type
var/spawn_roof = FALSE //Set to TRUE if a roof should be spawned based.
var/area/use_area // If set, turfs will be put in this area. If set to type, new instance will be spawned for the map
// Storage for the final iteration of the map.
var/list/map = list() // Actual map.
var/tmp/map_len = 0
@@ -33,7 +35,7 @@ var/global/list/map_count = list()
// Test to see if rand_seed() can be used reliably.
var/priority_process
/datum/random_map/New(var/seed, var/tx, var/ty, var/tz, var/tlx, var/tly, var/do_not_apply, var/do_not_announce)
/datum/random_map/New(var/seed, var/tx, var/ty, var/tz, var/tlx, var/tly, var/do_not_apply, var/do_not_announce, var/never_be_priority = 0, var/used_area)
// Store this for debugging.
if(!map_count[descriptor])
@@ -48,6 +50,12 @@ var/global/list/map_count = list()
if(tlx) limit_x = tlx
if(tly) limit_y = tly
if(used_area)
if(ispath(used_area))
use_area = new(used_area)
else
use_area = used_area
if(do_not_apply)
auto_apply = null
@@ -61,7 +69,7 @@ var/global/list/map_count = list()
// Testing needed to see how reliable this is (asynchronous calls, called during worldgen), DM ref is not optimistic
if(seed)
rand_seed(seed)
priority_process = 1
priority_process = !never_be_priority
for(var/i = 0;i<max_attempts;i++)
if(generate())
@@ -183,6 +191,8 @@ var/global/list/map_count = list()
if(spawn_roof)
T.spawn_roof()
get_additional_spawns(map[tmp_cell],T,get_spawn_dir(x, y))
if(use_area)
ChangeArea(T, use_area)
return T
/datum/random_map/proc/get_spawn_dir()