Updates to properly DA materials

This commit is contained in:
Kelenius
2015-05-23 15:21:11 +03:00
parent 3bdb5ff9ea
commit 5be2bd6a1b
3 changed files with 27 additions and 41 deletions

View File

@@ -3,42 +3,36 @@
desc = "The by-product of human farming."
singular_name = "human skin piece"
icon_state = "sheet-hide"
origin_tech = list()
/obj/item/stack/material/animalhide/corgi
name = "corgi hide"
desc = "The by-product of corgi farming."
singular_name = "corgi hide piece"
icon_state = "sheet-corgi"
origin_tech = list()
/obj/item/stack/material/animalhide/cat
name = "cat hide"
desc = "The by-product of cat farming."
singular_name = "cat hide piece"
icon_state = "sheet-cat"
origin_tech = list()
/obj/item/stack/material/animalhide/monkey
name = "monkey hide"
desc = "The by-product of monkey farming."
singular_name = "monkey hide piece"
icon_state = "sheet-monkey"
origin_tech = list()
/obj/item/stack/material/animalhide/lizard
name = "lizard skin"
desc = "Sssssss..."
singular_name = "lizard skin piece"
icon_state = "sheet-lizard"
origin_tech = list()
/obj/item/stack/material/animalhide/xeno
name = "alien hide"
desc = "The skin of a terrible creature."
singular_name = "alien hide piece"
icon_state = "sheet-xeno"
origin_tech = list()
//don't see anywhere else to put these, maybe together they could be used to make the xenos suit?
/obj/item/stack/material/xenochitin
@@ -47,35 +41,30 @@
singular_name = "alien hide piece"
icon = 'icons/mob/alien.dmi'
icon_state = "chitin"
origin_tech = list()
/obj/item/xenos_claw
name = "alien claw"
desc = "The claw of a terrible creature."
icon = 'icons/mob/alien.dmi'
icon_state = "claw"
origin_tech = list()
/obj/item/weed_extract
name = "weed extract"
desc = "A piece of slimy, purplish weed."
icon = 'icons/mob/alien.dmi'
icon_state = "weed_extract"
origin_tech = list()
/obj/item/stack/material/hairlesshide
name = "hairless hide"
desc = "This hide was stripped of it's hair, but still needs tanning."
singular_name = "hairless hide piece"
icon_state = "sheet-hairlesshide"
origin_tech = list()
/obj/item/stack/material/wetleather
name = "wet leather"
desc = "This leather has been cleaned but still needs to be dried."
singular_name = "wet leather piece"
icon_state = "sheet-wetleather"
origin_tech = list()
var/wetness = 30 //Reduced when exposed to high temperautres
var/drying_threshold_temperature = 500 //Kelvin to start drying