Syndicate borg fix mk II and bees. (#23)

Reverting back to old code, but, now fixing all the issue, and fuck ghost trap for this for now.

Also, re-adding our unique murderous bees.
This commit is contained in:
Alberyk
2016-11-27 20:00:35 +02:00
committed by skull132
parent a0aa10837e
commit 5bfa01d79e
7 changed files with 408 additions and 16 deletions
@@ -98,11 +98,11 @@
switch(current_mode.name)
if("stun") overlays += "nucgun-stun"
if("lethal") overlays += "nucgun-kill"
/*
/obj/item/weapon/gun/energy/gun/nuclear/emp_act(severity)
..()
reliability -= round(15/severity)
*/
/obj/item/weapon/gun/energy/gun/nuclear/update_icon()
overlays.Cut()
update_charge()