Ported Map Effects (#10295)

This commit is contained in:
Geeves
2020-10-22 17:22:18 +02:00
committed by GitHub
parent 0ad062dcb4
commit 5c8f46a2d9
12 changed files with 856 additions and 2 deletions
+66
View File
@@ -593,3 +593,69 @@
'sound/weapons/grab/grab4.ogg',
'sound/weapons/grab/grab5.ogg'
)
/decl/sound_category/gunshots
sounds = list(
'sound/weapons/gunshot/bolter.ogg',
'sound/weapons/laser1.ogg',
'sound/weapons/Laser2.ogg',
'sound/weapons/laser3.ogg',
'sound/weapons/lasercannonfire.ogg',
'sound/weapons/marauder.ogg',
'sound/weapons/laserdeep.ogg',
'sound/weapons/laserstrong.ogg',
'sound/weapons/gunshot/gunshot_dmr.ogg',
'sound/weapons/gunshot/gunshot_light.ogg',
'sound/weapons/gunshot/gunshot_mateba.ogg',
'sound/weapons/gunshot/gunshot_pistol.ogg',
'sound/weapons/gunshot/gunshot_revolver.ogg',
'sound/weapons/gunshot/gunshot_rifle.ogg',
'sound/weapons/gunshot/gunshot_saw.ogg',
'sound/weapons/gunshot/gunshot_shotgun.ogg',
'sound/weapons/gunshot/gunshot_shotgun2.ogg',
'sound/weapons/gunshot/gunshot_smg.ogg',
'sound/weapons/gunshot/gunshot_strong.ogg',
'sound/weapons/gunshot/gunshot_suppressed.ogg',
'sound/weapons/gunshot/gunshot_svd.ogg',
'sound/weapons/gunshot/gunshot_tommygun.ogg',
'sound/weapons/gunshot/gunshot1.ogg',
'sound/weapons/gunshot/gunshot2.ogg',
'sound/weapons/gunshot/gunshot3.ogg',
'sound/weapons/gunshot/musket.ogg',
'sound/weapons/gunshot/slammer.ogg'
)
/decl/sound_category/gunshots/ballistic
sounds = list(
'sound/weapons/gunshot/gunshot_dmr.ogg',
'sound/weapons/gunshot/gunshot_light.ogg',
'sound/weapons/gunshot/gunshot_mateba.ogg',
'sound/weapons/gunshot/gunshot_pistol.ogg',
'sound/weapons/gunshot/gunshot_revolver.ogg',
'sound/weapons/gunshot/gunshot_rifle.ogg',
'sound/weapons/gunshot/gunshot_saw.ogg',
'sound/weapons/gunshot/gunshot_shotgun.ogg',
'sound/weapons/gunshot/gunshot_shotgun2.ogg',
'sound/weapons/gunshot/gunshot_smg.ogg',
'sound/weapons/gunshot/gunshot_strong.ogg',
'sound/weapons/gunshot/gunshot_suppressed.ogg',
'sound/weapons/gunshot/gunshot_svd.ogg',
'sound/weapons/gunshot/gunshot_tommygun.ogg',
'sound/weapons/gunshot/gunshot1.ogg',
'sound/weapons/gunshot/gunshot2.ogg',
'sound/weapons/gunshot/gunshot3.ogg',
'sound/weapons/gunshot/musket.ogg',
'sound/weapons/gunshot/slammer.ogg'
)
/decl/sound_category/gunshots/energy
sounds = list(
'sound/weapons/gunshot/bolter.ogg',
'sound/weapons/laser1.ogg',
'sound/weapons/Laser2.ogg',
'sound/weapons/laser3.ogg',
'sound/weapons/lasercannonfire.ogg',
'sound/weapons/marauder.ogg',
'sound/weapons/laserdeep.ogg',
'sound/weapons/laserstrong.ogg'
)