diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm index 91c4a9134c9..68b3d925dc7 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm @@ -131,4 +131,5 @@ new /obj/item/clothing/mask/gas/half(src) new /obj/item/taperoll/engineering(src) new /obj/item/clothing/accessory/storage/overalls/engineer(src) + new /obj/item/reagent_containers/extinguisher_refill(src) new /obj/item/rfd/piping(src) diff --git a/html/changelogs/mattatlas-siamprontiallamorte.yml b/html/changelogs/mattatlas-siamprontiallamorte.yml new file mode 100644 index 00000000000..194b77e543c --- /dev/null +++ b/html/changelogs/mattatlas-siamprontiallamorte.yml @@ -0,0 +1,41 @@ +################################ +# Example Changelog File +# +# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. +# +# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) +# When it is, any changes listed below will disappear. +# +# Valid Prefixes: +# bugfix +# wip (For works in progress) +# tweak +# soundadd +# sounddel +# rscadd (general adding of nice things) +# rscdel (general deleting of nice things) +# imageadd +# imagedel +# maptweak +# spellcheck (typo fixes) +# experiment +# balance +# admin +# backend +# security +# refactor +################################# + +# Your name. +author: MattAtlas + +# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. +delete-after: True + +# Any changes you've made. See valid prefix list above. +# INDENT WITH TWO SPACES. NOT TABS. SPACES. +# SCREW THIS UP AND IT WON'T WORK. +# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. +# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. +changes: + - bugfix: "Added extinguisher refiller cartridges to Engineering's locker room, Atmospheric Technician lockers and one in EVA." diff --git a/maps/sccv_horizon/sccv_horizon-1_deck_1.dmm b/maps/sccv_horizon/sccv_horizon-1_deck_1.dmm index ec6b9e9a02c..611ba47368f 100644 --- a/maps/sccv_horizon/sccv_horizon-1_deck_1.dmm +++ b/maps/sccv_horizon/sccv_horizon-1_deck_1.dmm @@ -8600,6 +8600,7 @@ /obj/effect/floor_decal/corner/paleblue/full{ dir = 8 }, +/obj/item/reagent_containers/extinguisher_refill/filled, /turf/simulated/floor/tiled/dark, /area/storage/eva) "gKG" = ( diff --git a/maps/sccv_horizon/sccv_horizon-2_deck_2.dmm b/maps/sccv_horizon/sccv_horizon-2_deck_2.dmm index eb993bd2c95..445d201bac4 100644 --- a/maps/sccv_horizon/sccv_horizon-2_deck_2.dmm +++ b/maps/sccv_horizon/sccv_horizon-2_deck_2.dmm @@ -4162,6 +4162,8 @@ "caB" = ( /obj/structure/table/standard, /obj/item/device/flashlight/heavy, +/obj/item/reagent_containers/extinguisher_refill/filled, +/obj/item/reagent_containers/extinguisher_refill/filled, /turf/simulated/floor/tiled, /area/engineering/locker_room) "ccl" = ( @@ -5139,8 +5141,8 @@ pixel_y = 4 }, /obj/machinery/alarm{ - pixel_x = -28; - dir = 4 + dir = 4; + pixel_x = -28 }, /turf/simulated/floor/tiled/dark, /area/engineering/lobby) @@ -11404,8 +11406,8 @@ dir = 4 }, /obj/machinery/door/window/brigdoor/southright{ - req_access = list(56); - name = "Ginny's Cage Access" + name = "Ginny's Cage Access"; + req_access = list(56) }, /mob/living/simple_animal/carp/fluff/ginny, /obj/machinery/light{ @@ -14818,8 +14820,8 @@ "hUB" = ( /obj/effect/floor_decal/corner/mauve/diagonal, /obj/machinery/smartfridge/secure/medbay{ - pixel_y = 16; - density = 0 + density = 0; + pixel_y = 16 }, /obj/effect/floor_decal/industrial/hatch/yellow, /turf/simulated/floor/tiled/white, @@ -31816,10 +31818,10 @@ dir = 8 }, /obj/machinery/button/switch/windowtint{ + id = "ce"; pixel_x = -26; pixel_y = -20; - range = 9; - id = "ce" + range = 9 }, /obj/machinery/button/remote/airlock{ id = "CEdoor"; @@ -38863,8 +38865,8 @@ dir = 8 }, /obj/machinery/smartfridge/chemistry{ - pixel_y = 16; - density = 0 + density = 0; + pixel_y = 16 }, /obj/effect/floor_decal/industrial/hatch/yellow, /turf/simulated/floor/tiled/white,