Looping Sound Channel (#22918)

* Added the option to manually change the looping sound channel volume
in the SFX Preferences tab.


AI usage disclosure: The code for this was created in-part using GPT 5.6
Sol.

---------

Signed-off-by: Geeves <22774890+Geevies@users.noreply.github.com>
Co-authored-by: VMSolidus <evilexecutive@gmail.com>
This commit is contained in:
Geeves
2026-08-16 18:19:53 +02:00
committed by GitHub
co-authored by VMSolidus
parent cdb6f6bf3e
commit 5df674622c
8 changed files with 46 additions and 11 deletions
+2 -1
View File
@@ -165,7 +165,8 @@
pressure_affected = pressure_affected,
ignore_walls = ignore_walls,
falloff_distance = falloff_distance,
use_reverb = use_reverb
use_reverb = use_reverb,
volume_channel = SOUND_VOLUME_CHANNEL_LOOPING
)
/// Returns the sound we should now be playing.