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OpenDream linting (#16468)
* I wanna set the universe on fire * dfsaaf * setup * dir issue? * dsf * Perhaps the script * saf * cry * pain * sdfas * Try reintroduction of tag-matcher * Failed * Tries to suppress dotnet compile warnings * Like this maybe? * woopsie * Damn pathings * Hate * Pragmas * unlint? * Maybe? * GDI * Redundant ifdef removed and changelog * Did I forgot the tag matcher, or it was still broken? * Yea no that script is still broken * Removed tag-matcher as requested * *sigh* * test * bro what? * hope * just fixing the input * Let's see if we catch it...
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@@ -89,7 +89,7 @@
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// Noise made when a simple door made of this material opens or closes.
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var/dooropen_noise = 'sound/effects/stonedoor_openclose.ogg'
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// Noise made when you hit structure made of this material.
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var/hitsound = 'sound/weapons/genhit.ogg'
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var/hitsound = 'sound/weapons/Genhit.ogg'
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// Path to resulting stacktype. Todo remove need for this.
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var/stack_type
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// Wallrot crumble message.
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