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OpenDream linting (#16468)
* I wanna set the universe on fire * dfsaaf * setup * dir issue? * dsf * Perhaps the script * saf * cry * pain * sdfas * Try reintroduction of tag-matcher * Failed * Tries to suppress dotnet compile warnings * Like this maybe? * woopsie * Damn pathings * Hate * Pragmas * unlint? * Maybe? * GDI * Redundant ifdef removed and changelog * Did I forgot the tag matcher, or it was still broken? * Yea no that script is still broken * Removed tag-matcher as requested * *sigh* * test * bro what? * hope * just fixing the input * Let's see if we catch it...
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@@ -172,8 +172,7 @@ var/global/list/minevendor_list = list( //keep in order of price
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return
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if(prize.amount <= 0 && prize.amount != -1)
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return
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if(prize.cost > ID.mining_points)
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else
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if(prize.cost <= ID.mining_points)
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if(prize.shuttle)
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if(SScargo.order_mining(prize.equipment_path))
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ID.mining_points -= prize.cost
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@@ -1208,7 +1208,7 @@ var/list/total_extraction_beacons = list()
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user.visible_message(SPAN_NOTICE("\The [user] begins sculpting."), SPAN_NOTICE("You begin sculpting."))
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if(prob(25))
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playsound(loc, 'sound/items/screwdriver.ogg', 20, TRUE)
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playsound(loc, 'sound/items/Screwdriver.ogg', 20, TRUE)
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else
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playsound(loc, /singleton/sound_category/pickaxe_sound, 20, TRUE)
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@@ -710,7 +710,7 @@ var/list/asteroid_floor_smooth = list(
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var/obj/item/stack/rods/R = W
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if(R.use(1))
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to_chat(user, SPAN_NOTICE("Constructing support lattice..."))
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playsound(src, 'sound/weapons/genhit.ogg', 50, 1)
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playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
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ReplaceWithLattice()
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return
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@@ -721,7 +721,7 @@ var/list/asteroid_floor_smooth = list(
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if(S.get_amount() < 1)
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return
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qdel(L)
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playsound(src, 'sound/weapons/genhit.ogg', 50, TRUE)
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playsound(src, 'sound/weapons/Genhit.ogg', 50, TRUE)
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S.use(1)
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ChangeTurf(/turf/simulated/floor/airless)
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return
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