OpenDream linting (#16468)

* I wanna set the universe on fire

* dfsaaf

* setup

* dir issue?

* dsf

* Perhaps the script

* saf

* cry

* pain

* sdfas

* Try reintroduction of tag-matcher

* Failed

* Tries to suppress dotnet compile warnings

* Like this maybe?

* woopsie

* Damn pathings

* Hate

* Pragmas

* unlint?

* Maybe?

* GDI

* Redundant ifdef removed and changelog

* Did I forgot the tag matcher, or it was still broken?

* Yea no that script is still broken

* Removed tag-matcher as requested

* *sigh*

* test

* bro what?

* hope

* just fixing the input

* Let's see if we catch it...
This commit is contained in:
Fluffy
2023-06-26 17:05:38 +02:00
committed by GitHub
parent 6947b31c12
commit 5e1332d60f
138 changed files with 395 additions and 541 deletions
-12
View File
@@ -5,15 +5,3 @@
var/height = 1 ///< The number of Z-Levels in the map.
var/turf/edge_type ///< What the map edge should be formed with. (null = world.turf)
// FOR THE LOVE OF GOD USE THESE. DO NOT FUCKING SPAGHETTIFY THIS.
// Use the Has*() functions if you ONLY need to check.
// If you need to do something, use Get*().
/HasAbove(var/z)
/HasBelow(var/z)
// These give either the turf or null.
/GetAbove(var/atom/atom)
/GetBelow(var/atom/atom)
+2 -2
View File
@@ -218,7 +218,7 @@
var/obj/item/stack/rods/R = C
if (R.use(1))
to_chat(user, "<span class='notice'>You lay down the support lattice.</span>")
playsound(src, 'sound/weapons/genhit.ogg', 50, 1)
playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
new /obj/structure/lattice(locate(src.x, src.y, src.z))
return
@@ -229,7 +229,7 @@
if (S.get_amount() < 1)
return
qdel(L)
playsound(src, 'sound/weapons/genhit.ogg', 50, 1)
playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
S.use(1)
ChangeTurf(/turf/simulated/floor/airless)
return