OpenDream linting (#16468)

* I wanna set the universe on fire

* dfsaaf

* setup

* dir issue?

* dsf

* Perhaps the script

* saf

* cry

* pain

* sdfas

* Try reintroduction of tag-matcher

* Failed

* Tries to suppress dotnet compile warnings

* Like this maybe?

* woopsie

* Damn pathings

* Hate

* Pragmas

* unlint?

* Maybe?

* GDI

* Redundant ifdef removed and changelog

* Did I forgot the tag matcher, or it was still broken?

* Yea no that script is still broken

* Removed tag-matcher as requested

* *sigh*

* test

* bro what?

* hope

* just fixing the input

* Let's see if we catch it...
This commit is contained in:
Fluffy
2023-06-26 17:05:38 +02:00
committed by GitHub
parent 6947b31c12
commit 5e1332d60f
138 changed files with 395 additions and 541 deletions
@@ -226,7 +226,7 @@
fire_sound = 'sound/weapons/Laser2.ogg'
modifystate = null
charge_failure_message = "'s charging socket was removed to make room for a recharger."
secondary_fire_sound = 'sound/weapons/Laser3.ogg'
secondary_fire_sound = 'sound/weapons/laser3.ogg'
/obj/item/gun/energy/gun/skrell/emp_act(severity)
return //Fuck robots.
@@ -244,7 +244,7 @@
firemodes = list(
list(mode_name="disable", projectile_type=/obj/item/projectile/beam/stun/skrell, fire_sound='sound/weapons/Laser2.ogg'),
list(mode_name="lethal", projectile_type=/obj/item/projectile/beam/pulse/skrell, fire_sound='sound/weapons/Laser3.ogg')
list(mode_name="lethal", projectile_type=/obj/item/projectile/beam/pulse/skrell, fire_sound='sound/weapons/laser3.ogg')
)
/obj/item/gun/energy/gun/skrell/smg
@@ -261,7 +261,7 @@
firemodes = list(
list(mode_name="disable", projectile_type=/obj/item/projectile/beam/stun/skrell, fire_sound='sound/weapons/Laser2.ogg'),
list(mode_name="lethal", projectile_type=/obj/item/projectile/beam/pulse/skrell, fire_sound='sound/weapons/Laser3.ogg', burst = 2, burst_delay = 2)
list(mode_name="lethal", projectile_type=/obj/item/projectile/beam/pulse/skrell, fire_sound='sound/weapons/laser3.ogg', burst = 2, burst_delay = 2)
)
/obj/item/gun/energy/gun/qukala
+1 -1
View File
@@ -48,7 +48,7 @@
matter = list(DEFAULT_WALL_MATERIAL = 2000)
slot_flags = SLOT_BELT
silenced = 1
fire_sound = 'sound/weapons/genhit.ogg'
fire_sound = 'sound/weapons/Genhit.ogg'
projectile_type = /obj/item/projectile/energy/bolt
max_shots = 5
self_recharge = 1
@@ -412,7 +412,7 @@
projectile = /obj/item/projectile/energy/dart
damage = 0.25
icon_state = "dart"
firing_sound = 'sound/weapons/genhit.ogg'
firing_sound = 'sound/weapons/Genhit.ogg'
origin_tech = list(TECH_COMBAT = 3, TECH_MAGNET = 2, TECH_ILLEGAL = 3)
/obj/item/laser_components/modulator/blaster
@@ -452,4 +452,4 @@
projectile = /obj/item/projectile/beam/freezer
icon_state = "blue"
firing_sound = 'sound/weapons/pulse3.ogg'
origin_tech = list(TECH_COMBAT = 3, TECH_MAGNET = 5, TECH_MATERIAL = 4)
origin_tech = list(TECH_COMBAT = 3, TECH_MAGNET = 5, TECH_MATERIAL = 4)