OpenDream linting (#16468)

* I wanna set the universe on fire

* dfsaaf

* setup

* dir issue?

* dsf

* Perhaps the script

* saf

* cry

* pain

* sdfas

* Try reintroduction of tag-matcher

* Failed

* Tries to suppress dotnet compile warnings

* Like this maybe?

* woopsie

* Damn pathings

* Hate

* Pragmas

* unlint?

* Maybe?

* GDI

* Redundant ifdef removed and changelog

* Did I forgot the tag matcher, or it was still broken?

* Yea no that script is still broken

* Removed tag-matcher as requested

* *sigh*

* test

* bro what?

* hope

* just fixing the input

* Let's see if we catch it...
This commit is contained in:
Fluffy
2023-06-26 17:05:38 +02:00
committed by GitHub
parent 6947b31c12
commit 5e1332d60f
138 changed files with 395 additions and 541 deletions
@@ -412,7 +412,7 @@
projectile = /obj/item/projectile/energy/dart
damage = 0.25
icon_state = "dart"
firing_sound = 'sound/weapons/genhit.ogg'
firing_sound = 'sound/weapons/Genhit.ogg'
origin_tech = list(TECH_COMBAT = 3, TECH_MAGNET = 2, TECH_ILLEGAL = 3)
/obj/item/laser_components/modulator/blaster
@@ -452,4 +452,4 @@
projectile = /obj/item/projectile/beam/freezer
icon_state = "blue"
firing_sound = 'sound/weapons/pulse3.ogg'
origin_tech = list(TECH_COMBAT = 3, TECH_MAGNET = 5, TECH_MATERIAL = 4)
origin_tech = list(TECH_COMBAT = 3, TECH_MAGNET = 5, TECH_MATERIAL = 4)