OpenDream linting (#16468)

* I wanna set the universe on fire

* dfsaaf

* setup

* dir issue?

* dsf

* Perhaps the script

* saf

* cry

* pain

* sdfas

* Try reintroduction of tag-matcher

* Failed

* Tries to suppress dotnet compile warnings

* Like this maybe?

* woopsie

* Damn pathings

* Hate

* Pragmas

* unlint?

* Maybe?

* GDI

* Redundant ifdef removed and changelog

* Did I forgot the tag matcher, or it was still broken?

* Yea no that script is still broken

* Removed tag-matcher as requested

* *sigh*

* test

* bro what?

* hope

* just fixing the input

* Let's see if we catch it...
This commit is contained in:
Fluffy
2023-06-26 17:05:38 +02:00
committed by GitHub
parent 6947b31c12
commit 5e1332d60f
138 changed files with 395 additions and 541 deletions
@@ -70,7 +70,7 @@ If you add a drink with no empty icon sprite, ensure it is flagged as NO_EMPTY_I
/obj/item/reagent_containers/food/drinks/proc/boom(mob/user as mob)
user.visible_message("<span class='danger'>\The [src] explodes all over [user] as they open it!</span>","<span class='danger'>\The [src] explodes all over you as you open it!</span>","You can hear a soda can explode.")
playsound(loc,'sound/items/soda_burst.ogg', rand(20,50), 1)
playsound(loc,'sound/items/Soda_Burst.ogg', rand(20,50), 1)
reagents.clear_reagents()
flags |= OPENCONTAINER
shaken = 0