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Misc tweaks (#3916)
changes: /obj/visual_effect has been repathed to /obj/effect/visual. Openspace movables will no longer use the space plane when on an openturf mimicing a space turf. Lights now only update on direction change if your direction actually changed. Fixed some bad set_dir() procs that were either pointless or that didn't return parent. Mapped-in or maint dirtier-spawned glowing goo no longer self-deletes after 2 minutes. Fixed an issue that may have caused some openspace movables to not properly handle direction changes.
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@@ -66,7 +66,7 @@
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add_overlay(stool_cache[cache_key])
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/obj/structure/bed/chair/set_dir()
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..()
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. = ..()
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if(buckled_mob)
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buckled_mob.set_dir(dir)
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@@ -14,7 +14,7 @@
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add_overlay(image(icon = 'icons/obj/furniture.dmi', icon_state = "w_overlay", layer = FLY_LAYER))
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/obj/structure/bed/chair/wheelchair/set_dir()
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..()
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. = ..()
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if(buckled_mob)
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buckled_mob.set_dir(dir)
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